Final Fantasy XIII is teh awesome

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Final Fantasy XIII is teh awesome

Post by Sugami »

That is all :D
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Post by Tivia »

Yes...yes it is.

I just updated my original thread is all.
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Post by Karou Ariyen »

I haven't gotten a copy yet. Don't spoil it. Now excuse me while I take down the Toronto Blue Jays in the World Series. Also not to skew off, but MLB2K10's LIVE TODAY System synchs up with real MLB Baseball. Play the actual matchups and if you're connected to the internet and say, the Angels and Dodgers trade players, the LIVE TODAY system updates the games rosters. Neat.
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Post by Tivia »

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Post by Karou Ariyen »

I'm a 360 Gamer who doesn't want FF on anything but PS3. I'm going to play it on 360 only for the gamer points.
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Post by Tivia »

You need to go get your copy asap.

I will sum it up like this - While the game isn't perfect, it went a LONG way to restoring my faith in SE after FFIX, FFX-2 and FFXII. Though to be fair, FFIX wasn't that bad as far as stories and gameplay go. I just hated the characters and overall look of the game, so I tend to hate on that one in general. It was the least offensive of the three I mentioned by far.
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Post by Sugami »

Stupid fanboys are stupid.

The game seems to hold your hand a lot, which isn't really a bad thing, not for me at least. If you "die" then instead of having to restart from the last save point you get slapped right before the fight that killed you so there's less fear of being screwed over and having to redo a whole bunch of sh*t. The save points also seem plentiful as well, it's not like FF3 where you do the entire huge last section of the game, then come across the final boss, lose and think "frak that I'm not doing all that sh*t all over again." >.>

It's also very linear, or at least is so far (and I'm probably half way through disc 2 of 3 now). Your route is basically go from A to B, no wandering around the world thinking, "Where the frak do I go now?" Which is also a positive thing for me, I like exploring to a point but getting lost with no clear purpose of where to go (hello Infinite Undiscovery) is pretty annoying.

I'll also point out that I've just gotten to the point where it allows you to choose your party (besides the leader being set). Before which you played everyone and everyone has been the leader at least once so there's no ignoring several party members and just concentrating on your favourites (pointing fingers at Infinite Undiscovery again, something like 15 party members with more constantly showing up and rarely ever forced to use any other than the main character who you can only control).

Anyways, it's awesome, there isn't really much I don't like about this game. They've thought up of new and interesting ways for pretty much everything :lol:
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Post by Karou Ariyen »

Tivia wrote:You need to go get your copy asap.

I will sum it up like this - While the game isn't perfect, it went a LONG way to restoring my faith in SE after FFIX, FFX-2 and FFXII. Though to be fair, FFIX wasn't that bad as far as stories and gameplay go. I just hated the characters and overall look of the game, so I tend to hate on that one in general. It was the least offensive of the three I mentioned by far.
I have to rent it. 3 Copies at the video store and their out. Also Don't play Rogue Warrior, It's dreadfully boring.
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Post by Tivia »

Yea Sug, I shot down the linearity argument bs on another forum. At the end of the day they are all linear as there is only 1 path and 1 path only to advance. In this one they simply did away with all the aimless wandering around bs trying to find that 1 person to talk too to advance. While that worked for older games, they have rightly decided that keeping the story moving is more important then some delusion that you are in a sandbox when you really aren't.

On the hand holding, I do have mixed feelings. On one hand as the save points are plentiful I feel the "retry" option is a little overboard. It does sort of kill off some sense of fear. On the other hand, some of these bosses smack you down so hard and fast that it is nice not to have to plow through the trash encounters again.
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Post by Sugami »

Maybe they could have a "hard mode" where it kicks you back to the save points if you "die". There should always be save points right before a big boss battle, if there isn't then they fail hard! *cough*FF3*cough*

The "sand box" element seems to come into play at the end of the game, you basically get to a rather large area connected to other areas where you can wonder around and do side missions.

Little advice; don't piss off the King Behemoths, instant death :oops:
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Post by Tivia »

laugh, you found those too eh.

Yet another example of how fighting in this game requires serious planning even for non boss encounters. Go in equipped wrong, get sent packing very quickly.
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Post by Sugami »

Saw a Behemoth King fighting a giant cat thing, got a preemptive attack on them, proceeded to stagger the Behemoth then whipped out Bahamut to blast it until it was no longer staggered, finishing with a Lv3 Mega Flare and it only took it down to 50%. It shortly turned on me wiping the party in a second :oops:

I also got wiped by one of those f-ing huge things in 2 hits, mistook it for a mission :oops:

AND found a hidden boss that quickly whooped my ass :oops:

Just trying to stay away from as many big enemies as possible now :lol:
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Post by Tivia »

Yea, most of those are for near end game or post final boss fights once you have the final crystarium unlocked.
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Post by Sugami »

Also come to the conclusion that Synergists are so much better than Saboteurs.

The simple fact is that buffs always work on you where if you come across something that you actually want to debuff it is likely to be immune to quite a few of them.

My party includes Fang (SEN, COM, SAB), Lightning (COM, RAV, MED) and Vanille (RAV, SAB, MED). Had a side mission to take down this big bad boss, tried it like 3 or 4 times but got owned when it hit me with elemental weakness and followed by the bigass lightning attack (instant KO) before my medics could remove the debuffs :(
So I changed it up, compete party change with Snow, Sahz and Hope. Now I have no Saboteurs and double the Synergists, 5 star'd that battle and never went into the red.

I think the best party setups are Fang, Lightning and Hope or Fang, Sahz and Hope. Only possible setups with every job role (before you unlock it for the other chars).

Shops are not all that useful considering you only get money from crates and things you sell :( Annoying when you exp weapons and accessories then pick up something better a bit later too :( Got a rod up to Lv19, now I'm thinking of ditching Vanille for Hope and he doesn't have any buffed up weapon :oops:
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Post by Tivia »

A couple of tips for you..

The King behemoth and that single KB near them around that save point is some of the best CP farming to be had. However you gotta be prepared right, but if you are the fight should take no longer then 1:40. The double results in 6600 CP while the single is 4k, giving a nice 10.6k in the span of 4 minutes.

Double fight Setup/tactics
Have Commander/Rav/Rav has your default set, and have Combat clinic and Evened odds as additional para's. The optimal setup for this is Light,Fang/Hope as at this point hope is a bit stronger of a Rav then Vanielle.

Assuming you have already cast libra on the mob type at some point, if not do so on the Kb first, and wait on the other till it is dead.

At this time you are going to use Relentless attack until the KB is dead, it should die within 2-3 rounds if you do it right.

After the Kb goes down, switch instantly to Evened Odds and allow hope to buff until he uses enfire. Fang will do curse and slow in the interim. If you don't have enfire on hope yet, then just get a protect on everyone just to buffer a bit. After this switch to Combat clinic if need be, or if not switch to relentless. At this point just pound away with relentless switching to combat clinic as needed. It should go down in 20-30 seconds. Total duration for the fight done right should be about 1:40.

After that is dead run to the single KB. Once again Preemptive attack is mandatory. For this fight you want the above Para's and the addition of aggression (Com/Com/Rav).

Start the same, with Relentless to stagger it and as soon as Fang launches it start switching between Aggression and Relentless. You should be swapping about the time Fang/light are landing their 4th attack. Done right the KB will go down before ever hitting the ground or having a chance to switch to its alternate attack form. If it does land and manage to do so, you can still beat it but it will be a long ugly fight. 98% of the time it will drop without problem.

Just go back and forth between these two until your hearts content. I suggest coming close to maxing out at least 2 of their 3 main focuses.

Suggested -
Lightning
Rav/Com

Fang
Sen/Com

Hope
Med/Syn

If you use Vanielle
Med/Sab
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Post by Karou Ariyen »

I think I just saw the entire plot right there --;
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Post by Tivia »

KarouKaniyashia wrote:I think I just saw the entire plot right there --;
People who say Press X/A to win haven't gotten out of the tutorial. :D
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Post by Sugami »

Heh nothing about the plot in that at all :P

You have to use LB (L1 for PS3?) to change paradyms, I sometimes use Y and B as well :o Also need to use X for bringing out the big guns of your summon :P

Don't think I'm at the point where I can take down a Behemoth King before stagger wears off, I'm way past that area now as well.

I switched out Vanielle for Hope, things are so much easier now, getting 5 star battles like it was nothing :D

Just when you think the crysalis (or whatever it's called) can't be expanded anymore it is :o Just started leveling other roles too, now have to cap the main ones again, oh well :lol:
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Post by Tivia »

It is strongly advised to ignore the new roles that have unlocked and use specialist parties. The cost to level up those new roles is crazy to say the least.

If your party was into the last set of their main grids when you hit Gran Pulse, you should be more then capable of taking down a KB. You would have around 1600-2kish hps if you were. You would be amazed at just how hard you hit a staggered KB.

That said, I tried one of those gigantic things wandering the area....I have over 8k hps atm and I got 1 shotted. :shock:
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Post by Karou Ariyen »

I purchased 13 for 360 last night. My Disc Drive jammed itself. I ordered a new Hitachi DVD Drive with my firmware code of 0047DH. The seller overnited the wrong damn firmware drive to me. I have to wait to ship it back and wait for my replacement drive.

I'm out of microsoft warrenty because I wanted to mod my 360 to never Red Ring. So they want 99 bucks for this crap. I can install it myself. As long as I use the correct firmware drive, It's plug and play because it matches the mobo. 360's out for a week and a half and my urge to kill something is at critical levels --;
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Post by Tivia »

Sounds like a good time to buy a ps3. :lol:

I forgot to add that I don't use the summons. I just utterly hate the look of them and refuse to use them outside being forced too.
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Post by Karou Ariyen »

Tivia wrote:Sounds like a good time to buy a ps3. :lol:

I forgot to add that I don't use the summons. I just utterly hate the look of them and refuse to use them outside being forced too.
Don't take this the wrong way but... I HATE YOU :evil:
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Post by Sugami »

I love summons (Eidolons), Bahamut is so badass :D Find it funny how they all transform into a vehicle or animal of some kind except for Alexander who transforms into a big wall :oops:

Transformers 3: Revenge of the Eidolons :lol:

Nothing will equal the amount of damage a Lv3 super summon attack does on a staggered target, especially if it's weak to that type of element. Think I got the "limit break" achievement from Shiva.

Can also use summons to "raise" party members and everyone will have full health afterwards :P

Still haven't been able to ride a chocobo :( Wonder if it's because I didn't do all of the side missions or if it only lets you do that after you've completed the story of the game.

Yeah, I looked at the cost of leveling new roles and it's a little steep, saying that the top level of your starter roles are anywhere from 10K to 20K a piece :? I'll be capping the starter roles first before doing the other ones.
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Post by Tivia »

KarouKaniyashia wrote:
Tivia wrote:Sounds like a good time to buy a ps3. :lol:

I forgot to add that I don't use the summons. I just utterly hate the look of them and refuse to use them outside being forced too.
Don't take this the wrong way but... I HATE YOU :evil:
I understand, it was a cheap jab and a low blow. :wink:


I know the Eidolon's are powerful Sugami, I just physically cringe at the art style myself. Odin I can deal with, the rest I just can't. I wanted to punch a japanese artist when I saw Bahamut.

For chocobos, you need to do mission 13 to unlock them and mission 14 to actually be able to ride them.
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Post by Sugami »

I still think Bahamut looks badass :lol:

Completed it, final level was a huge pain. It's like the developers decided it was too easy up to that point so they just gave mobs attacks that instantly KO'd you, especially the 2nd stage of the final boss :x Randomly dying for no apparent reason is not fun, it's bloody retarded :x :x :x

Stage 10 of doodars unlocked, 60K for each upgrade :? It'll take forever and day to cap one role, let alone all of them :?
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Post by Tivia »

There is a spot on Gran pulse that you can farm about 1.2mil cp per hour.
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Post by Sugami »

Farming "experience" per hour, starting to sound a lot like FFXI :P

Going through all the Cie'th stone missions now, walking through practically everything on Gran Pulse now. Preemptive Strike on Behemoth Kings takes them down in less than 10 seconds :lol:
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Post by Tivia »

Sugami wrote:Farming "experience" per hour, starting to sound a lot like FFXI :P

Going through all the Cie'th stone missions now, walking through practically everything on Gran Pulse now. Preemptive Strike on Behemoth Kings takes them down in less than 10 seconds :lol:
We have a Winnar! :D

To be fair though, if you have basically kept up with your grids and such. You are only really looking at 4-5 hours worth of grinding tops.

Preemptive strikes take a lot of things down in 10 seconds. :P
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Post by Sugami »

Didn't take it down in 10 seconds the first time I came across it :P

Most things are pretty hard to sneak up on, need to use that shroud thing to get the sneak attack.

Rank A mission (43 or 53, something like that) took me 20 minutes to do, game said it should have taken 5 minutes :? When it can one-shot my tank if I haven't removed debuffs and got her health in the green, I find that hard to believe :oops:
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Post by Tivia »

That is the really interesting thing about this game that I like. Execute the right strategy and stuff just falls over. Execute the incorrect strategy and you are in for a long and nasty fight.

On that note, the same mission is currently clobbering me as well. The problem isn't surviving, it is surviving long enough in a dps paradigm to stagger the blasted thing. :?: I haven't upgraded my weapons and accessories past tier 2 though, so it may be time for me to stop and do that.
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