

It depends on the setup of the party and the mechanics they play in.Susannah wrote: I really don't see the point in always having to do SATA together, I seperated them when I played thief and actually got better numbers.
It's not really the extra agro -- it's the guarenteed hit. Before Assassin JT, TA can miss. It rarely does, but it can. SA never misses. So, SA+TA makes sure the tank gets the agro boost. The extra SA damage is offset by the agro from the posititional provoke. Unless you have a blink tank setting up the 1st voke, the MP efficiency is lower, too. SA+TA opener is really only a pre-Assassin tactic for when the THF has no TP for TA+WS opening; TA+WS always hits and transfers agro even pre-Assassin.Evictus wrote:The reason why you do them together is not for the OMFG numbers, but rather to make the OMFG numbers get TA'd onto the tank, so they can hold hate
Heh, I'd probably laugh, too, though maybe not out-loud. The only time I slay BRDs is when they step in front of me. I don't stalk 'em. Unspoken rule is that anyone that moves into TA position of their own accord is obviously wearing a "Trick on ME!" t-shirt under their armor. If it's non-renkei, the THF can pretty much choose the TA target. In a renkei party, if you stand in the TA spot, it's entirely your fault. In that case, the THF has no choice about who he tricks on or when he does sa/ta+ws.Susannah wrote:I was playing bard one time and theif thought to trick/sneak attack onto me. I died and deleveled and the theif laughed.
I'm not sure if I'd kick the THF or not. In general, BRD position is up to the BRD. THF has less choice. The BRD sata-deaths I've seen and caused have always been the bard's fault. 'Course if the THF is outright stalking the bard and lining up to slay her when there's no need -- /pcmd kick THF!Susannah wrote:The thief did it again on next pull, I disbanded after dying again. They kicked the theif. I got re-invited and got another thief, one who knew what they were doing
Ya, renkei party any sata-death is the fault of whoever stepped into it. But who does renkei groups these days? If it was a burn party, the onus is a lot more on the THF to be circling. I only sata in a burn for fun to get big numbers. I'd never line up on a brd for it, though the brd could zip in by mistake. It's happened before and likely will again, but I've never seen it happen twice in a month, much less twice with the same brd in same group. After a sata death, most brds flinch just from the sata-sound and cower behind the whm.Sugami wrote:I was generally referring to 65+ parties where you (used to) make Light and have a BLM MB it.
It's not possible to parse DoT spells. The damage isn't reported in chat log. Parsers "parse" the damage numbers out of the chat log and add 'em up. If it's not in the log, as far as the parser is concerned, it didn't happen. So, the parser would have to make a guess based; ie. it would need to know the per tick damage of every spell, assume it does full damage each tick, and interpolate the total based on the time of casting and the time it wears off.Tsybil wrote:the parsers have a hard time with DoT spells
"Proper" support job for Skillchaining is one that facilitates the success of the said Skillchain. DDs should know their part in this and choose a sub accordingly.Kintrra wrote:And what's a "proper" sub Sugami? Only understandable one I see there is /WAR for tanks. o.O Other than that, it's their sub, let them choose it, if they're doing crap with that sub, ask'em to go change it. 'Nuff said. ^^
No, NIN tanks cannot operate without that extra hate, Untill 40, not even the good ones. For PLDs it is a great help, especally with an agressive MNK or RNG in the party.Susannah wrote:If you require theif to stack hate, you fail as a tank.
Most maybe, But on one alt or another I play THF and PLD too. I am in position QUICK even when I am the puller as THF. If a frrricking RDM can do this properly, anyone can.Susannah wrote:Also, most first vokes take too long to get into position to get SATA up. For maximum effiency, drop the mob quick, that means not waiting for the rest of the party to cater to the theif.
Please go into this further.Kintrra wrote:As a tank, I realize there's a line of hate that I need to hold for someone to pull hate if they need to. If I need a higher line of hate or a lower one, I adjust.
Hmm. This isn't quite true. First, before 37:ni, you don't want a blink tank to hold hate -- it has to be ponged or the blinks run out and the tank dies. Second, I held rock solid hate all the way through the renkei levels. Sure, if a BLM opens with Freeze or the RNG decides to Barrage when the critter is at 80%, that person is gonna die, but that's a good thing for the party. Stupidty needs to be properly rewarded. ^~Tsybil wrote:No, NIN tanks cannot operate without that extra hate, Untill 40, not even the good ones
Well, back when I was leveling PLD at least, there was a certain line of hate I needed to pull a lot of times, specifically so non-THF mains could SATA their WSs. Usually because whoever was opening the SC couldn't turn the mob, and pretty much killed the second DD's damage output due to loss of hate. So yeah, was necessary to ride the line at a certain point a lot.Tsybil wrote:Please go into this further.Kintrra wrote:As a tank, I realize there's a line of hate that I need to hold for someone to pull hate if they need to. If I need a higher line of hate or a lower one, I adjust.
As RNG/WAR I know about hate lines, and I carefully adjust. Face it, Nocht gear is tissue paper with Racc.
But as my Elvaan PLD, I want all the hate. No one else needs it. And there is this wonderfull feeling when you KNOW the mob is focused on you alone no mater what the fool BLM does.
Am I doing something wrong? When does someone else need hate?
Mind you I have never played NIN in a party. I have a low opinion of the vast majority of Blink Tanks and stand in awe of a few. I refuse to fall in that great majority and plan to solo or DD NIN to 37 someday.
IMHO, Haste gear is for tanking -- any dps improvement is entirely incidental to that. Lower blink recast helps a TON when tanking harder things. There are hardly any low-level haste items, too -- just the swift&speed belts -- not enough make that much difference. If you want better dps, usually at those levels it's better to pile on more +acc and +atk.Kintrra wrote:Haste+ gear starts becoming a necessity to put out hits fast enough to make a difference
Hmm. I do about 400-600 average on Jin, with peaks up to 1000. Uh, that's 75 with full merits, but there's still a couple of gear slots that are far less than ideal for Jin. I dun really remember what I was doing at 60 when I first got it. I do remember being terribly unimpressed with Jin at the time.Kintrra wrote:Blade: Jin, even pimped out with O-hat, Hauby, Coral Earrings, STR+ rings, and all that, will still only put out about 500 tops, and about 350 average.
Yeah, I know NIN75s with the uber-gear can slam out some vicious Jin's, but I was referring to around my current level. My Jin's are just now starting to get into the "whoa" range.Okuza wrote:Hmm. I do about 400-600 average on Jin, with peaks up to 1000. Uh, that's 75 with full merits, but there's still a couple of gear slots that are far less than ideal for Jin. I dun really remember what I was doing at 60 when I first got it. I do remember being terribly unimpressed with Jin at the time.