The Feb. update is here!!

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Alya Mizar (Tsybil)
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The Feb. update is here!!

Post by Alya Mizar (Tsybil) »

≪Feb. 21, 2006 (JST) Update Details≫
*Japan Standard Time
[Event-related]

A new form of Conflict called "Brenner" is now available.
Related Information>> http://www.playonline.com/pcd/update/ff ... etail.html

- Some command messages have been changed due to the institution of Brenner. You may view command messages by typing /?.

image Several new quests have been added, including a new battle against the avatars and an event unfolding over several Chains of Promathia areas.

Now when you talk to a guard about supply quests, the regions that you have already delivered supplies to will be marked with "(Done)." The quests are still repeatable if you have fulfilled the requirements for participation. However, changing your nationality will reset your progress record, and you will no longer be able to use regional teleportation. In order to utilize the teleportation service once again, you must receive and complete the supply quests from a guard in your new nation.

The chocobo fares in San d'Oria, Bastok, Windurst, Jeuno, and the crags of Holla, Dem, and Mea will drop more rapidly than before the version update.

An issue in which a Fellow NPC's TP would fall to 0 upon gaining a level has been corrected.

An issue in which a Fellow NPC would equip the same weapon after receiving a "Quarterstaff" or a "Holly Pole" has been corrected.

Certain Fellow NPC abilities have been strengthened.

The NPC Sagheera now has additional items available in exchange for ancient beastcoins.
[Battle-related]

The new area "Dynamis - Tavnazia" is now available for exploration. You may enter Dynamis - Tavnazia with up to 18 people, but only after completing the areas Dynamis – Valkurm, Dynamis – Buburimu, and Dynamis – Qufim. Players can remain in the area for 15 minutes and will be unable to access support job abilities. However, players can extend the time allowed in the area and regain support job abilities by fulfilling certain conditions.
Once you have entered Dynamis – Tavnazia, you will be unable to enter any area of Dynamis for a period of 3 days (Earth time).

*Players who have not installed the Rise of the Zilart or Chains of Promathia expansion discs, or who have not registered the expansion content, will be unable to enter Dynamis - Tavnazia.

New content added to Dynamis – Tavnazia:
-The storyline for Dynamis – Buburimu, Dynamis – Valkurm, and Dynamis – Qufim is now complete.
-Certain relics and damaged relic armor have been added that are only available in Dynamis – Tavnazia.

*Ancient currency that players could earn in previously released Dynamis areas will also be available in Dynamis - Tavnazia.
*Damaged relic armor can only be found in Dynamis – Valkurm, Dynamis – Buburimu, Dynamis – Qufim, and Dynamis - Tavnazia.
Related Information>> http://www.playonline.com/comnewsus/200402263552.html

New routes have been added to the two areas of Limbus - Temenos and Apollyon. Certain requirements must be fulfilled in order to enter Temenos and Apollyon.

Certain wyrms' resistance against sleep has been increased. However, wyrms that appear in missions and story events will be unaffected by this change.
[Item-related]

Depending on the number of charges remaining, the color of the charge display for enchanted and dispensing items will change in the following manner
image

Several new key items are available in exchange for guild points.

Woodworking
- Boltmaker
Smithing/Goldsmithing
- Chainwork
- Sheeting
Clothcraft
- Spinning
- Fletching
Leathercraft
- Tanning
Bonecraft
- Filing
Alchemy
- Trituration
- Concoction

The following synthesis recipes have been adjusted:

Clothcraft
- Yasha Sune-Ate
- Field Tunica
- Trader's Saio
Leathercraft
- Raptor Helm
- Wise Gloves
- Seer's Pumps
Cooking
- Dried Marjoram
- Dried Mugwort
- Carbonara
- Bataquiche
- Green Quiche
- Windurst Taco

New synthesis recipes have been added.

An issue where the “shinobi hakama” could not be desynthesized with the weaving skill has been corrected.

The stack number for the following items has been increased from 12 to 99.

bronze bolt heads/ mythril bolt heads/ darksteel bolt heads/ stone arrowheads/ bone arrowheads/ iron arrowheads/ silver arrowheads/ fire arrowheads/ ice arrowheads/ lightning arrowheads/ blind bolt heads/ acid bolt heads/ holy bolt heads/ venom bolt heads/ bloody bolt heads/ sleep bolt heads/ beetle arrowheads/ horn arrowheads/ scorpion arrowheads/ demon arrowheads/ poison arrowheads/ sleep arrowheads/ karimata arrowheads/ fang arrowheads/ armored arrowheads/ gold arrowheads/ platinum arrowheads / chocobo fletchings/ Yagudo fletchings/ bird fletchings/ insect fletchings/ black chocobo fletchings/ giant bird fletchings

The following items have been added to the rewards available through the Vana’diel Adventurer Recruitment Program:

40 days after invitation:
(Inviter)
Hume gilet/ Hume top/ Elvaan gilet/ Elvaan top/ Tarutaru maillot/ Mithra top/ Galka gilet/ Hume trunks/ Hume shorts/ Elvaan trunks/ Elvaan shorts/ Tarutaru trunks/ Mithra shorts/ Galka trunks/ Tarutaru top/ Tarutaru shorts/ dream robe/ wooden katana/ pitchfork

100 days after invitation:
(Inviter)
Hume gilet +1/ Hume top +1/ Elvaan gilet +1/ Elvaan top +1/ Tarutaru Maillot +1/ Mithra top +1/ Galka gilet +1/ Tarutaru top +1/ Hume trunks +1/ Hume shorts +1/ Elvaan trunks +1/ Elvaan shorts +1/ Tarutaru trunks +1/ Mithra shorts +1/ Galka trunks +1/ Tarutaru shorts +1/ dream robe +1/ hardwood katana/ pitchfork +1

(Invitee)
Hume gilet/ Hume top/ Elvaan gilet/ Elvaan top/ Tarutaru maillot/ Mithra top/ Galka gilet/ Hume trunks/ Hume shorts/ Elvaan trunks/ Elvaan dhorts/ Tarutaru trunks/ Mithra shorts/ Galka trunks/ Tarutaru top/ Tarutaru shorts/ dream robe/ wooden katana/ pitchfork

*The inviting party can also choose items from the 40-day list at the 100-day mark.
*Characters cannot obtain items that specify another race or gender.
For further details on the Vana’diel Adventurer Recruitment Program (V.A.R.P.), please refer to the sites below.
- The official FINAL FANTASY XI homepage
Click on the Vana’diel Adventurer Recruitment Program banner under the menu.
- PlayOnline
Main Menu->Game->FINAL FANTASY XI->Compendium->Adventurer Recruitment

The special event item storage NPC will now accept the following additional items: dream robe, dream robe +1, and charm wand +1.

*Please note that stored items will lose their signatures.
[System-related]

The following functions have been added to the Diorama Abdhaljs-Ghelsba reservation system:
- Any block of time up to 2 days after the reservation date can now be reserved.
- It is now possible to set participation requirements when making a reservation.
- By selecting the “Recruiting Members” option during the reservation process, prospective participants will now receive a page of the Ballista Redbook from Tillecoe.

In a previous update, damage taken during Conflict (PvP) by melee, ranged, and magic attacks was adjusted to an amount relatively lower than damage taken in regular battles with monsters. With this month’s version update, damage taken by techniques that hit multiple times has been adjusted in the same manner. This modification applies to job traits and weapon skills that allow the player to land consecutive hits (e.g., Double Attack, Triple Attack, Rampage).

The distance detection for auto-attack will now function correctly for PCs who have been the target of “Provoke” in a Conflict match.

Menu shading has been adjusted.

The terms "Dynamis - Tavnazia" and "Abdhaljs Isle-Purgonorgo" have been added to the auto-translate function.

The following restrictions have been placed on delivering gil:
The maximum amount of money that can be sent at one time has now been set to 1 million gil.
Gil can now only be placed in one of the 8 delivery slots.

*No restrictions apply to receiving gil.

A message describing the transaction will now be displayed when buying or selling items at a shop.

The message that is displayed when buying a stackable item in multiple amounts from a guild has been changed from “You buy (number) (item name) from the shop” to “You buy (number) (item name) from the guild.”
[Other Content]

Further adjustments were made to compensate for the inconsistency in fishing difficulty experienced by different clients.

In the case where a fish registered for Fish Ranking didn’t make the cutoff point, or was pushed out of the ranking by another registered fish, the NPC Chenon would respond to registration enquiries with “You currently have no entries registered for Fish Ranking.” This issue has now been corrected.
[Windows Version]

A “Pattern D” has been added to the FINAL FANTASY XI Gamepad Config program.

FINAL FANTASY XI is now compatible with Intel Viiv technology. When using the Windows XP Media Center Edition 2005 operating system, it is possible to start FINAL FANTASY XI from the shortcut located in the “More Programs” menu.

*This does not guarantee that FINAL FANTASY XI will run on a Windows PC installed with Intel Viiv technology.
[Xbox 360 Beta]

The user interface has been increased in scale for HDTV displays.

It is now possible to enter numbers from the numeric keypad when using a USB keyboard.

The scheduled recipe change for “Tavnazian tacos” mentioned in the February 2nd, 2006 Topics (FINAL FANTASY XI official homepage) will now take place in a later version update.
Red Mage 99, White Mage 50, Black Mage 75, SCH 99, Summoner 14, THF 25, BLU 25, NIN 50, WAR 18, DRK 50, DNC 49, PLD 50. Goldsmith 72 +2, Cooking 60 +2, Alchemy 41, Fishing 33, Rank 8, Windurst, Lakshmi (Garuda, I weep for you)

Red Mage 26 White Mage 11 Black Mage 12 Thief 16, Cooking 1, Rank 3, Windurst, Quez.
Keavy
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Post by Keavy »

The gil sending restriction will be a serious pain in the ass for gilsellers. Imagine trying to send 10, 50, or 100 million gil one mil at a time and having to wait for that person to pick it up before sending more. Sure, the gilsellers will now need more mules but you know what, that's another $1 a month per mule for SE and that's another $1 a month that they're gonna lose.

I imagine that after this update that gil prices will rise and smaller RMT operations will close. Won't get rid of the big guys but it will restrict their profit.

Overall, I think this is a good update.
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Kailea
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Post by Kailea »

yay!!!
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Post by Kahvi »

Just read up on some of the Brenner rules...

Can you say, "Clan Wars" from FFTA?

Good job, I knew you could....
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Post by Nivez »

i dont like the sending gil update, i mean. if they would have limited it to 1mil chunks per slot thats ok, but 1 mil chunks and only one slot? i can think of many many times i NEED to send gil out to multiple people at the same time.

(BCNN sell and split anyone?) and this will become very frustrating, especially if the ammount is over 1mil per person.
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Yukira
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Post by Yukira »

Bah....I haven't even seen 1 million gil yet... :P

I think the most money I've had at one time was around 300k. And that was only once (pure luck since someone bought a 100k item from me with 300k).
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Post by Sugami »

Hehe I've seen 13mil at one given time once, I've also seen 10.5mil (ish) go in one transaction but that Corazza was worth it :lol:

I imagine it will slow down the gilsellers a fair bit, another kick in the teeth ontop of the mass bannings. As for BCNM/ENM earnings you'll just have to find your buddies in person, I'm sure they won't mind waiting a bit longer.
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Post by Blackroses »

SWEEEEEEEEEEEEEEEEEEEEET. Finally i can use the friggin number pad now. /cheer. No more having to press R for auto run for me :D
*when Pheonixhawk burned in the flames by the hand of the dark warlord Pantsu a new re-incarnation appeared holding a black rose in her hand*

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Yukira
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Post by Yukira »

O.o Wait a second....I've been using keypad in FFXI since I bought it 1½ years ago. Or do you mean keypad didn't work in PS2s before?
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Post by Kintrra »

I've not a clue but it wouldn't bother me a bit...first thing I did when I installed FFXI was switch the keyboard style to compact (I'm on PC). I'm so used to FPS games that switching it to that and leaving it there only made sense...I get confused trying to remember controls near the Numpad. XD
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Post by Fiye »

Yukira wrote:O.o Wait a second....I've been using keypad in FFXI since I bought it 1½ years ago. Or do you mean keypad didn't work in PS2s before?
It's for Xbox 360 beta testers.

I was hit by it before I resubbed (After finding out my computer came back to life)

Either way, it just means you can't type the 012345(Etc)... keys on the numpad. Although you could move using them.
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Re: The Feb. update is here!!

Post by xaresity »

xaresity
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Re: The Feb. update is here!!

Post by xaresity »

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