What is my idea? I'll get to that. Let's focus on what it does.
1. The value of gil has become null. My method reinstates the value of gil to it's full and true value.
2. All the AH Monoplies, done away.
3. No more F-ed up economy.
4. Real Money Trade destroyed
And YES my method can do all that, but we gotta keep sending it in. So what is it? It's a super simple method: Capping the AH.
By capping every item on the AH to a set value (Varies for different items), you eliminate price jacking. Items with a higher demand has a higher cap. Items that are more common and in less demand have lower caps. This keeps cheap stuff cheap and expensive stuff fairly priced. No more 12M for a Scorpion Harness or 31M for a full set of Barone.
Before you all get on my case and say it'll never work, just think about it. Those of you who agree with this idea, submit it to the GMs. I just did, and if we can get them to see that a lot of people agree, they might just do it. Right now, it's about the only thing that can save FFXI from the gilsellers.
If you wish to support this idea, I have already created a generic message for your use (Just copy, paste, and submit).
I am very concerned with the economical situations that plague all the servers as a result of Real Money Trade. Not only has Real Money Trade destroyed the economic structure of every server except for the testing servers, but it has also been the cause of many players quitting FFXI.
Some friends and I were chatting about how we could possibly fix all the economical problems on the server, not including Real Money Trade at the time. The answer that we concluded is that in order to restore the economic stability of all servers, you have to start at the primary source of the problem: The Auction House.
Players have been raising the prices on necessary items, such as food, weapons, and armor, to unfair levels that most honest players cannot reach in a fair amount of time. Further, Real Money Trade has devalued the Gil used to make these purchases, which raises the prices even higher.
We have concluded that the best way to eliminate these two major issues is that the Auction House has price caps on all items, based off the demand for that item. Special Items, such as the Scorpion Harness, would have higher caps within reasonable limits, due to the difficulty related with the collection of items necessary for its creation. However, when the price of such an item jumps to twelve or thirteen million, you have to stop and wonder what is a fair price for a luxury.
I am not the only player who believes this to be the only remaining way to restore the economies of all the servers, and as such, I have asked them to also submit this same message to you, in hopes that you will consider this as an option to not only save the economy, but the life of Final Fantasy XI as well.