Reality Ranger(Rant~ about nerf)

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Jae
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Reality Ranger(Rant~ about nerf)

Post by Jae »

here we go again =O
For your information, I love ranger.. and I put every single gil and efforts to upgrade to be best or get good equipment for my ranger. I still love ranger as it is. Just like to put some ideas to rant about how SE made un-realistic RANGER nerf they did since the update.
Again, I love ranger and is my main still.. just putting up idea.

As you can see how much I love ranger ^^
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Recently bought Triumph Earring for my lovely ranger

1st
People say SE made ranger more realistic after the update.

Statement:
Shooting from fairly distance will give more accuracy and damage.
Questions:
- Why are we still miss mobs when we shoot them right infront us?
- Why are we still do less damage when we use gun shooting up-close?
- What is the purpose of ranger(job) WHEN every range attack can be so accuracy up-close..
- Why not be a warrior,samurai or others job with sniper ring and shoot monster since stand fairly distance or up-close can be so accuracy?

2nd
Ranger was too powerful
Statement:
Ranger used to out-dmg all other job. ( hell we still do more dmg =O )
Answer:
- Do you see us possibility of subbing other job than ninja to keep us alive?
- You see us even though having 100 r.accuracy... missing like hell.. Do you really want us to lose Dual-Wield and lose another r.accuracy?
- Do you see us any other subjob that can be profit us?
- Do you see us sub /thf will do more damage or /WAR to keep us alive?
- Have you seen another job can out-dmg other job
OH YES.. SAMURAI/THF/WAR(MULTIPLE WS), WAR/THF(G.Axe+TA or SA do 1k+ easily... EVEN BERSERK). DRK/THF/WAR, DRG/THF/WAR, MONK/THF/WAR(SA+FULL SWING), MNK/WHM(Chi Blast)OMG! ^^


Ranger Mystery
SE Gave us A- on Archery,Marksmanship.. OMFG.. ARE YOU SERIOUS???
ARE WE REALLY RANGER OR... We are not EXPERT RANGER??? Were we suppose to be called "SEMI-RANGER"?
I THOUGHT RANGER IS EXPERT OF SHOOTING THINGS!

I hope everyone here realize the importance of "Combat Skill" can change the difference in DMG,Accuracy
Let see... Rangers get skill cap of 269 @ 75
While all other jobs get skill cap of 276 @ 75
hmmm about 7 skill combat difference..
WOW ONLY 7!!!.. get outta here Jae.. it dont even change a bit..

EXPLANATION OF COMBAT SKILL/MAGIC SKILL
Do you know why enfeeble sticks more as RDM than any other JOB?
Do you know why BLM gets less RESISTANCE AND DO MORE DMG than OTHER JOB?
OMFG... what does that mean????
Ranger gets 269 CAP. While other melee gets full advantage of everything as A+ as 75(cap @ 276)... Comparing to WAR(or any other job with A+ combat skill) vs RNG... WE ARE BASICALLY LV73!!! >.>
A+ Jobs get 266@73!!!
So like.. while other job's is VT to them.. we are IT to them when it comes to battle.
This doesnt sound.. very understanding does it.. >.>
Just think of this way.. I've put merit points.. 6points(which is 1+2+3+3+3+3 = 150,000 extra xp) just to make ourself get it up to A+ combat skill standing to other MELEE JOBS.
Have you wonder why some Ninja's ninjutsu sticks more than other ninja's ninjutsu? its because they bought a "+ Ninijutsu Skill gears"... they are doing ninjutsu few more past lvl.
Maybe since we are A-... SE had to give us more Range Accuracy gear... although "+ Combat Skill" was better.. I know >.> it sacks

There were some more... >.> I just cant think of it anymore >.>
But this is just the idea i brought up... cause someone was arguing and talking sh*t about ranger in LS >.>

I just hope everynoe realize how poor we are ; ;
Thank you for reading my post ^^
Reply and Bashing is always welcome ^^
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Kailea
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Post by Kailea »

when you stop with the mentality of "I must outdamage him/her" and play the game as a game and not a race or a competion. Then you will see it does not matter. So what if you dont stand equal to this other RNG, or outdamage so and so.....so the hell what, does it really matter....no does not.

Aford the gear that you can aford, and play as best as you can, and that will always be enuff.

Every time they have ajusted a job (nerf is a stupid word to use) for one reason or another, it was to fix a problem that arose that they did not think about during design of that job and I see why they did each one and agree 100%
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Post by Crispleaf »

I don't mean to drag out the past yet again on a ranger adjustment that happened months and months ago...

However, I can tell you what it was like before they adjusted rangers.

Rangers were the only damage dealers anyone wanted anything to do with in the "end game." It's simply because while fighting a level 90 god like Kirin, all other damage dealers hit for 0 damage most of the time... meanwhile, rangers still did full damage from any distance within range.

Not only that, but the only strategy for killing Kirin was:

"omg, slug shot it to death!"

as someone in my ls put it. So people who had the most dreadful time getting their dragoon, dark knight, samurai, black mage, monk, thief, etc. to 75 suddenly found they had no use in taking on the gods and wyrms that they'd leveled up to fight. Many of them were resigned to the daunting realization that they'd have level ranger themselves and abandon the role they loved to play.

Thanks to the change in ranger, now everyone has role. We actually have to set up skillchains and magic burst, manage hate, and not just kite the gods in a circle around all the rangers.

For this reason, I'm absolutely glad rangers were made like everyone else for the simple reason that it was totally unfair to all the other damage dealers out there.
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Post by Crispleaf »

Sorry, for the double post :oops:
Last edited by Crispleaf on Fri Nov 18, 2005 7:31 pm, edited 1 time in total.
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Post by Jae »

Topic was not about damage dealing but
>.> if you were to tell me about high lvl HNMs
Its still only CERTAIN JOB role comes into place... not everyone ^^a
BLM&SMN&RNG&SAM...
hmm i'm glad 3 more jobs got roles to do now ^^
MNK&Tanking&Healing always been how it is... not need of speaking.

I never said out-dmging other classes were purpose of me or purpose of this game.
Or I never said not agreeing about ranger being changed/patched.

I buy what I can afford.. and keep saving my money ^^ to buy gears that suits my ranger and do DD what i'm suppose to do as DD. Doing much as damage what DD can do is.. I think thats pretty much task for them ^^a.

Did someone actually read my post? ; ;
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Post by Nivez »

hun in the end game, each job has a specific purpose, rng job was to shoot things to death, and it still is. on mobs that HAVE to be kited, ranger was the easiest way to deal massive damage quickly because of a "bug" in ffxi that doesnt allow us to hit moving targets with mele attacks. now, the problem i see with ranger is that its TOO weak, at least now. hell they do similar damage to any other mele plus miss thier WS hella lot, making them not as useful as any other DD. hell i havent exped with a ranger in god only knows how long... why? because very very few people like to spend 2 shitfulls of gil just to level. plus, after the ranger nerf, they killed rangers ability to work with thieves up to lvl 60, and then killed thier ability to work with any /thf after that, effectivly making end game rng the uselessness in SC that a monk was in the early lvls. do i think rangers were overpowered before? yes, do i think that maybe they should have been toned down a bit, yes. do i think they went too far, hell yes... they went WAY to far for rangers, instituting multiple nerfs where there should have been only one. rng/nin is the favored sub for parties and most activities for blink and more RACC, however, rng/war with berserk can equal similar damage to what they were doing before on gods and kirin, though you lose shadows and actually have to get healed... making most rng not like this.

personally i think that they went too far with nerfing rng, and that rng post nerf is a class is dying, and something needs to be fixed with it. Rng still has a place at the end game (unlike loldrg) but because of the incredible cost to lvl for very little gain in actual appeal, there will be very few rng reaching lvl 75 from now on till a ranger "kickback" happens.
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Post by Crispleaf »

Jae wrote:Did someone actually read my post? ; ;
I read your post, and it seemed to be a sob story about the poor, poor rangers.

I think you need to consider what life was like outside of being a ranger to appreciate why the changes were made.

I'm not sorry one bit that rangers are no longer the only viable damage dealing job. No amount of complaining is going to change that opinion.
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Post by Eviticus »

Yes, we all read your post, and that is why we reply. It'd be very difficult to for a reply if we didn't read the opening post, wouldn't it?
Topic was not about damage dealing but
Funny, ya see I thought a thread with the phrase '(Rant~ about nerf)' and the word Ranger around there was going to talk about the Acc/Dmg adjustment of the Range Attack.....Ah, yes, and even your first statement is about
Shooting from fairly distance will give more accuracy and damage.
Yes, so....it's not about damage but about Acc and Dmg? {Hmmm.}
Why are we still miss mobs when we shoot them right infront us?
What, you want 100% accuracy just because you're standing infront of it? If that were the case, all melee could use that logic to say they should never miss either.
Why are we still do less damage when we use gun shooting up-close?
I was under the assumption that Range Attacks did less damage and were more accurate up close, is this not true? Your question here doesn't make much sense to me, sorry.
What is the purpose of ranger(job) WHEN every range attack can be so accuracy up-close..
Rangers have R.Atk WS's, better Agl to provide highers R.Acc and R.Atk, and Job Ability's that enhance their range abilities. Don't you dare ask what your job is. If you're level 71(or higher) and don't know by now what the purpose of a Ranger is as compared to a Warrior with a Bow.... :?:
- Why not be a warrior,samurai or others job with sniper ring and shoot monster since stand fairly distance or up-close can be so accuracy?
See above answer. Another thing....If a Samurai can use a bow pretty good, would a party take one of them in place of a Ranger? No, of course not. Same thing with polearms. Just because a Samurai, or some other class, can use a weapon...that doesn't mean they're the best with it.
Ranger used to out-dmg all other job. ( hell we still do more dmg =O )
Not all the time. Even pre nerf, there will be someone else who could occasionally out damage Rng, even though then it was damn near impossible. Even now if I'm haveing a really great day, I'd say I might be able to out dmg a Rng. But I do admit that you guys, along with people like Blm's, are at the top of your class as far as damage.
- You see us even though having 100 r.accuracy... missing like hell.. Do you really want us to lose Dual-Wield and lose another r.accuracy?
Other then food, I'm not sure you can get to 100 R.Acc....I think the highest I've seen was somewhere in the upper 60's....maybe lower 70's...And I don't see how you can 'miss like hell' with that much R.Acc. Hell, the most a Drg can have at certain levels never gets above something like 40, and we don't 'miss like hell'. Either your numbers are way wrong or you're screwing something up.
SE Gave us A- on Archery,Marksmanship.. OMFG.. ARE YOU SERIOUS??? blah-blah-blah-combat levels-blah-gear-blah-blah...
Want me to cry for you? Let me put it this way. If you're in a party and you've just leveled up, you're a few points down from your weapon cap. Let's say I'm a level 50 person and the rest of the party is 52. Do I cry about not being able to hit something? No, I suck it up, eat my Acc food, and time my JA's and WS's right so I can contribute the best I can.

And despite your 'A-' ranking, you have a better Range skill then ANYONE. So your Combat skill is down by 7 points. Is adding that 7 points gonna change you from Gimped to Ub3r? Is your Acc gonna jump by 20%? Your Damage is gonna skyrocket? No, I think not. Tempest in a teacup, Jae. What other job can stack Acc and Atk like you can stack R.Acc and R.Atk? Who else has +11 Acc rings and dual weilds +7-11 acc weapons while having gloves that provide 10acc and +15 to their main stat?

I lament the fact that your job has severely changed, I do. The way it has worked for so long is now different, and you're not set up to recieve it as it now stands. But don't come here and rant over it. Ranger may be different then it once was, but that in no way makes it worse. Rangers are still up there with Summoners for the most sought out DD's for Promy. As a Drg I have about a 1% chance to get into an endgame LS, while any Ranger worth their gear will have an astronomically higher chance. I love my job as you love your job, and if it ever gets another severe blow to it I won't leave it either. But complaning about the Rng nerf is like saying people in the highest tax bracket have to pay another $100 a year in taxes. Overall, the world hasn't changed, and you will still deal the killing blow to a God. Bite me.
In the end, I'm just talking out of my ass. So take it all with a grain of salt.
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Post by Jae »

You dont see the point that I was only making an idea..
I only said "Accuracy,DMG" because how TOPIC or QUESTION WAS "Unrealistic Rng" because things like you said about ranger... to answer my questions... is not really realistic of RANGER.
As how you replied my questions.. for us RANGERS how do we suppose to accept the fact that we still miss up-front mobs?(after having so much r.accuracy)
I never knew gun could so not "fatal" if you shoot them in upfront.. infact you will never miss and hit them in very dangerous place.
Do you see any REALISTIC GUN CAN HAVE SO MUCH DELAY?

People like you Evictus(not in sarcasm way) but somewhat against rangers... reply or saying stuff like "IT became more Realistic of Ranger"
Which isnt true.. thats WHAT I was saying.. NOT about DMG,Accuracy or OUT-DDing other Class.

Honestly.. lol I do more DMG than other class... In both hnm,exp mob..
My gun can easily break 2k dmg on VT 1.5k on IT mobs. on Kirin I do about 600dmg(WS) with contant shooting of 50-70 dmg per hit. I have no complains ^^

About Combat Skill... i knew someone gonna brought it up to chew it..
If you were to tell me DRG gets -2lvl below while other JOB have full advantage at their current lvl or same lvl as you... would you be happy?
While everyone doing same LVLING TIME or Efforts they put as you did.. You dont get full advantage than other people.. Would you be happy?

Let see about Ranger Accuracy
hmm? Shall we count?
2xring (10-12 r.accuracy per ring) 24 max r.accuracy
Ohat 10 r.accuracy
Peacock charm 10 accuracy
Hunter's jerkin 10 accuracy
Gun/Bow 7 accuracy
2x weapon (12-14 accuracy per weapon) 28 max
Guntler(Glove) another 10-11 max accuracy
24+10+10+10+7+28+11= omg.. 100 r.accu right there..
and still have to eat R.accu food to hit SIDEWINDER... ^^
Oh.. forgot to mention.. Dusk Trouser or AF2 gives another +7-11 r.accuracy

AND ABOUT ANOTHER RANGE ATTACK/WS Comparison...
lol do you know how AGI works? >.>
Do you know why we still miss sidewinder after having that much of accuracy?...
1 day if you get chance to lvl other job.. ^^ try and be WAR/RNG SAM/RNG, RDM/RNG.. EAT SUSHI and do what exactly other JOB CAN DO.. almost RNG a-like DMG =O... forgot to mention.. their sidewinder can be brutal.. why? because AGI dont do much... STR adds greater power to WS.. not the AGI...
hell.. even NIN/RNG can have as much as RNG accuracy and do a lot of SIDEWINDER DMG...
Sadly.. >.> where is real rangers?

I'm not bashing on you Evictus or anyone in here ^^ I'm just @ classroom doing my projects >.> I finished b4 the due so I like to post stuff to discuss about

Nivez thank you very much ; ;
and everyone else to makes comment on rangers

P.S forgot to mention.. Ranger is A- in their specialty combat skil... is this realistic too to you? ^^;
forgot to mention again >.> I believe you know the difference of accuracy/dmg you do to VT and IT.. very likely difference.. meaning -2lvl can be very annoying.. while other ppl can hit mob as VT... Ranger have to hit them AS IT
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Post by Alya Mizar (Tsybil) »

THF Dagger skill = A-

NIN Katana skill = A-, Ninjutsu skill = A-

SMN Summoning Magic skill = A-

But for comparison;

PLD Sword skill = A+, Staff and Club = A-, Greatsword = B+

As for point blank damage, in most bullets IRL you do not get expansion in the wound cavity from point blank.

Shotguns never miss at point blank range. Every other firearm can. We have no shotguns in this game. Gripe about that where it will be heard if you like.

And if you haven't noticed, suddenly WAR is a viable sub for RNG.

Oh yes, we RDMs, the character who can do EVERYTHING, have only a D in Archery and cannot even USE Marksmanship weapons at all. (Which reminds me, I must go leveling my Archery again sometime real soon now.)

What I have always wondered is why are crossbows faster than bows, and guns so much slower than either. IRL speedwise it would go Carbines >> Shortbows > Longbows >>> Sturip Crossbows > Muzzleloaders >>> Windlass Crossbows.
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Post by Crispleaf »

Jae wrote:Honestly.. lol I do more DMG than other class... In both hnm,exp mob..
My gun can easily break 2k dmg on VT 1.5k on IT mobs. on Kirin I do about 600dmg(WS) with contant shooting of 50-70 dmg per hit. I have no complains ^^
(emphasis added)

Then why are you complaining? :?
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Post by Jae »

Code: Select all

But this is just the idea i brought up... cause someone was arguing and talking sh*t about ranger in LS >.> 
its just relief and stuff i like to discuss
where else could i go discuss things like this ; ; other than sexy mithra kitties in MP

^^a

sorry if I was going crazy with it >.>
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Post by Nivez »

Eviticus, hell im not a ranger, but i agree with her, rng SHOULD do more damage... thier single justification is the same as ninjas for tanks, why should i spend x gil to lvl if i dont get a significant bonus for doing it?

this is why there are so few new rangers.

ranger is dying, and its attitude like yours thats killing it. so they were the be all end all DD, OK so what? pld is the be all end all tank? ninja is the be all end all for blink tanking. War/thf is the be all end all for the most massive damage possible by far. in my view Drg has 0 purpose at end game, its a pretty and flashy job that plays with a spear, with every other job having a purpose, it lacks one. also this.
Quote:
- Why not be a warrior,samurai or others job with sniper ring and shoot monster since stand fairly distance or up-close can be so accuracy?
See above answer. Another thing....If a Samurai can use a bow pretty good, would a party take one of them in place of a Ranger? No, of course not. Same thing with polearms. Just because a Samurai, or some other class, can use a weapon...that doesn't mean they're the best with it.
ok now i have to say just shut up because you have no idea what your talking about. Sam/rng deals more damage than rng by itself many times, yes its archery skill is alitle lower, but it has a full meditate plus tp boosts, AND they swing a great katana while doing it. most Sam/Rng stay in mele, then pull out bow for Sidewinders, or they just sub ranger and use bow on kirin, hey they dont have to hit for TP and they can make frag and distortion! they have a very very useful purpose, again not as much post the nerf because they cant get full benifit in mele, but still they do rediculous damage. also, Sam/war used to ONLY use polearms post 60.why? before the TP nerf they used penta thrust and withthier TP boosts got TP faster back than even drg's often pulling 70+ tp every penta, then doing another to another to another... the PENTA SPAM soo refered to wasnt from drg/ it was from SAM, drg never got TP as fast as sams did with spears. this being your specialty, i would assume you would know this.

just because your mele job is the weakest in the game, dont drag a perfectly competant job down because you want to be more powerful. NERFS 90% of the time SHOULDNT happen to a game, and afterwards, people are sad and sometimes it kills an entire class or way of playing. which is what its doing do ranger. sure you can modiphy your playstyle to fit with the changes, that doesnt change the fact that rangers DONT work with any /thf post 60 or thf main 30-59, and since usually EVERY party has one of them post 60, rangers are nearly useless to many party configurations. wow, what an upgrade... thanks SE for killing a useful class.
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Post by sakono »

ok your saying rng is gimped by haveing its specilty at A- in sted of A+ like every one else. well i play as a BLM and yes i do think we are over powered in aereas and SE is working on fixing that as well. no matter how bad the fix is i will still play only thing that will kill me in playing is the lack of parties just like when i lvled thf (which is still at lvl 22)

the thing with rangers and missing or doing less damge up close is be cause it would in real life. if the mob moves away when your shooting youd miss in real life just like in the game.

the issue about guns...well on a person a gun shot is a saver wound and death not to long after and being up close makes the bullte go through the vitum more. but in game you not fighting people your fighting monstores so the affect with guns seems to be fine.

i'm not say it was a bad thig for se to do to rng or that there assholes for doing what they did. all i'm trying to say is in a way it is more real and if you don't like it no one is forceing you to play that job. blm's time is coming for a nerf as you say and i will be there and do my best.

its not how much damge you do its how well you play your job to help the others kill the mobs faster.


(on a side note i reall do wish that people don't invite a certent job just cause it's not "opmtimal" i truely hate this "one this this and this job can be used for this all other jobs are not ment for it and suck" mantality that it seems to be in this game. i so do miss my thf and would love to get more partys then stand waiting for 3+ hrs with no invite and not beable to make my own just cause of my job)
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Post by Crispleaf »

Alright... well if you're saying that missing at point blank range doesn't make sense (even though you're perfectly content with the damage you can do despite this), consider this:

If it seems wrong that rangers at point blank, why do melee miss at point blank range?

Melee miss because the creature dodged or the melee's blow, thrust, etc. was deflected or the melee goofed or whatever.

Why doesn't the same logic apply to a ranger?

Maybe the creature ducked at the last second, or your shot didn't hit a vulnerable point, or maybe in the heat of battle, you couldn't get the shot off properly.

If there's one other thing you should know about this game, is that there's always a chance to fail or miss. Even people who've capped their tradeskill can still fail a level 1 synth. No matter how much gear and merits and food you wish to use, you'll still miss occasionally when fighting.

And honestly, I think you're reading way too much into the A- score. Even summoners have A- in summoning... and they're the only ones who can summon at all.

If you claim you can still outdamage everyone with your "level 73" skill, then does it seem fair to you that this needs to be increased since you're already so much better than everyone else?
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Post by Nivez »

sakono wrote: i'm not say it was a bad thig for se to do to rng or that there assholes for doing what they did. all i'm trying to say is in a way it is more real and if you don't like it no one is forceing you to play that job. blm's time is coming for a nerf as you say and i will be there and do my best.

its not how much damge you do its how well you play your job to help the others kill the mobs faster.


(on a side note i reall do wish that people don't invite a certent job just cause it's not "opmtimal" i truely hate this "one this this and this job can be used for this all other jobs are not ment for it and suck" mantality that it seems to be in this game. i so do miss my thf and would love to get more partys then stand waiting for 3+ hrs with no invite and not beable to make my own just cause of my job)
hun blm is NOT gonna be nerfed, SE said themselves this, they believe there power is exactly where is should be, if blm is nerfed then like 90% of the strategies for killing the hardest things in the game goes away, and that would be just dumb.

http://www.1up.com/do/previewPage?pager ... Id=3145765

check that for more info on upcoming stuff, black mage is not getting nerfed, were getting new summons, CoP isnt done, blue mage isnt the only job with the next expansion, and ranger isnt getting fixed. im out, getting too angry here.
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Post by Crispleaf »

I usually agree with you Nivez, but this time, I don't think we see eye-to-eye.
Nivez wrote:ranger is dying, and its attitude like yours thats killing it. so they were the be all end all DD, OK so what? pld is the be all end all tank? ninja is the be all end all for blink tanking. War/thf is the be all end all for the most massive damage possible by far. in my view Drg has 0 purpose at end game, its a pretty and flashy job that plays with a spear, with every other job having a purpose, it lacks one. also this.
I don't think this is a fair comparison. If red mage isn't the end-all-be-all healer it's because they have a jack-of-all-trades role when compared to the white mage. A red mage does other things. A dragoon, a dark knight, a ranger, a monk... these are all damage dealers. A dark knight isn't going to pick up a non-damage dealing role when the rangers are around. They show up to do damage... albeit in their own unique ways, which is the point you're missing.

The advantage of a dragoon is damage without hate. Combined with their pet's damage a dragoon is just as good as any other damage dealer, but a dragoon has less hate because this damage is spread over two creatures instead of one... plus the Super Jump adds extra protection. They work great with thieves and their dragon defense bonus is short lived but not insignificant in the end game, and they're great for setting up distortion skillchains in the early game.

A ranger's advantage in the circle of damage dealers is range. You don't have to be next to a mob to hurt it, much like a black mage. But where a black mage is limited by their mp, elemental resistances, day-of-the-week, weather, etc. a ranger is limited by money. If you can pay for arrows, you don't have to rest to continue attacking.

Black mages never "miss" exactly, but they do half, quarter, worse damage, even if they use the correct spell to attack with and have severely obscene skill and int scores. So, if rangers don't always hit despite their uber gear, welcome to the club.

When ranged damage wasn't curbed against higher level monsters, it made other damage dealers pointless, not only in terms of raw damage in a single attack, but also because they could hit moving targets within a large radius. No one could compete with that, not even close.

Even with black mages and summoners, if your target moves out of range, your spell is interupted, or your blood pact misses. Once a ranger can aim, they always complete the shot, no matter where the monster runs. So even against spell casters, rangers have the advantage.

Rangers were very clearly overpowered, and it not only hurt job choices but strategy as well. People didn't bother with skillchains, etc. It just became a game of slug shotting at will.
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Post by Eviticus »

Eviticus, hell im not a ranger, but i agree with her, rng SHOULD do more damage... thier single justification is the same as ninjas for tanks, why should i spend x gil to lvl if i dont get a significant bonus for doing it?
I don't recall ever saying Rng shouldn't do more damage. They pay out the wazoo for their gear and arrows, I have no problem with them doing more damage then me. I see people climbing over themselves some times to grab a Rng over other DD's. I don't particularly like it, but I don't argue. My problem with Jae's posts is she's taking this nerf of Rng too far.
Just because your mele job is the weakest in the game, dont drag a perfectly competant job down because you want to be more powerful.
Once again....where did I say this? I don't want my job to be more powerful, and I don't want SE to alter Rng any more then they are. I'm fine with my power in the game, and I'm working to farm better stuff so I can get better. Don't place words in my mouth.
before the TP nerf they used penta thrust and withthier TP boosts got TP faster back than even drg's often pulling 70+ tp every penta, then doing another to another to another... the PENTA SPAM soo refered to wasnt from drg/ it was from SAM, drg never got TP as fast as sams did with spears.


Actually, I believe the TP nerf was more because of Mnk spamming Asuran Fists with a very high delay weapon. And I never said it was from Drg. And when did I say Drg got TP faster then Sam? That's just silly. It's like saying a Samurai can shed hate...
thanks SE for killing a useful class.
Oh noes! Rng is teh killzord! Yes, that is why people want Rng for Promy's, Dynamis, etc...

"I'm doing a BCNM guys, I need one more DD....looking for a Drk or something...no, not Rng man, they suck. Dude, I threw a pebble the other day that outdamaged that Sidewinder, Rng suck."

When's the last time you heard that? Eh? Never? Wow, the way you and Jae make it sound, you particularly, you make it sound as if Rng are useless. Odd, I though Ranger was the best damage dealer in the game. And no, that last line wasn't sarcasm.

Side note: How useful is Dark/Light SC's in endgame? Someone said that Drg had 0 use in endgame, yet we can open/close all light/dark SC's. Mmm....yeah....sounds useless to me.....mmmhmm...
In the end, I'm just talking out of my ass. So take it all with a grain of salt.
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Post by Ambrey »

Well well, someone kickin another dead horse... k, let's sum up the reasoning for the so called Rng nerf for those that don't understand. Do any of you remember the days before the Rng nerf? Melee jobs sat for hours waiting for a pt, Rng's got pt's as soon as they logged in. Rng was the quick ride to 75. They were reverred as gods among DD and everything else below them (melee jobs) were considered weak.

There was a reason SE made the Drg Penta Spam nerf and the Rng nerf, to BALANCE the game! Rng can still do decent amounts of damage, just not the old OMGWTFBBQ type of damage they used to do.

So Rng takes a lil more skill now to be used effectively, big deal. I have several friends that still play Rng and they do a damn good job and still get pt's just like everyone else. Instead of sitting their bitching about "OMG, they nerfed my job, wth am I gonna do!? Damn you SE! :cry: " get off ur asses, experiment to find the new "Sweet Spot" and become the best Rng you can be.

There is entire topics to help Rng's overcome the so called nerf and help them get on with their jobs and show them new tips, tricks and tactics. Here's some links that may help;

Rng job forum: http://ffxi.allakhazam.com/db/jobs.html?fjob=7

Rng FAQ topic: http://ffxi.allakhazam.com/db/jobs.html ... 74;num=114

Topic about Rng still good after Nerf: http://ffxi.allakhazam.com/db/jobs.html ... 367;num=29

Topic discussing Rng sj's; http://ffxi.allakhazam.com/db/jobs.html ... 645;num=22

Topic regarding "Sweet Spot" discussion; http://ffxi.allakhazam.com/db/jobs.html ... 230;num=30

I have noticed ever since the so called Rng nerf, that more melee jobs now get more pt invites. Which is good because not everyone could afford to play Rng or they like to play other jobs. And that is great! Everyone gets a chance to play and take part in the game as the job that they love to play! :D If anything it weeded out the shitty/pissant Rng's that were just looking for a quick ride to 75 and let the real Rng's that take pride and skill in their job shine thru. 8)

<Edit: added more links>
Last edited by Ambrey on Sat Nov 19, 2005 12:37 am, edited 1 time in total.
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Post by Jae »

guys.. lol ^^
we just saying how things are now... as ranger now
do you honestly know the feeling to be rangers?
since the beginning.. I've ranger... Its not how it used to be thats all.
Not because I dont do much dmg or accuracy sucks. Its about people seeing ranger nerf as different way.. Like how Evictus and Ambrey you guys sees in bad view.
Nivez mentioned, she said "Ranger was too powerful.. needed adjustment.. but they took out too much of it"...
guys dont be argueing other stuff... all I hear from you is DMG/Accuracy WHILE we say its little bit too much of what SE did to ranger.

Guys you dont see the "point"
All you see is ranger complain while we are saying we are not crying about it.

=/ please open your eyes wider ^^
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Post by Ambrey »

Jae wrote:guys.. lol ^^
we just saying how things are now... as ranger now
do you honestly know the feeling to be rangers?
since the beginning.. I've ranger... Its not how it used to be thats all.
Not because I dont do much dmg or accuracy sucks. Its about people seeing ranger nerf as different way.. Like how Evictus and Ambrey you guys sees in bad view.
Nivez mentioned, she said "Ranger was too powerful.. needed adjustment.. but they took out too much of it"...
guys dont be argueing other stuff... all I hear from you is DMG/Accuracy WHILE we say its little bit too much of what SE did to ranger.

Guys you dont see the "point"
All you see is ranger complain while we are saying we are not crying about it.

=/ please open your eyes wider ^^
To start off, yes I do know what its like to be a Rng, my Rng is lvl 50 and I love that job, its alot of fun. And don't tell me I see Rng in a bad view, your the one who started this post.

Your the one who worded it in the wrong way that set off a lot of people. The Rng nerf subject was and still is a very sensitive/sore subject for many players. Remember your the one who titled this topic a "Rant". Well many of us are sick of hearing people bitch about a nerf that took place months ago, move on! :evil:

As for what SE did to Rng it was fair and now the game is more balanced for all players, before their was a serious inbalance between the rest of the melee jobs and Rng's. SE seen the problem and corrected it the best they could.

Final words, old Apache saying; don't step in anything you can't wash off.
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Post by Prrsha »

Nivez wrote:
sakono wrote: i'm not say it was a bad thig for se to do to rng or that there assholes for doing what they did. all i'm trying to say is in a way it is more real and if you don't like it no one is forceing you to play that job. blm's time is coming for a nerf as you say and i will be there and do my best.

its not how much damge you do its how well you play your job to help the others kill the mobs faster.


(on a side note i reall do wish that people don't invite a certent job just cause it's not "opmtimal" i truely hate this "one this this and this job can be used for this all other jobs are not ment for it and suck" mantality that it seems to be in this game. i so do miss my thf and would love to get more partys then stand waiting for 3+ hrs with no invite and not beable to make my own just cause of my job)
hun blm is NOT gonna be nerfed, SE said themselves this, they believe there power is exactly where is should be, if blm is nerfed then like 90% of the strategies for killing the hardest things in the game goes away, and that would be just dumb.

http://www.1up.com/do/previewPage?pager ... Id=3145765

check that for more info on upcoming stuff, black mage is not getting nerfed, were getting new summons, CoP isnt done, blue mage isnt the only job with the next expansion, and ranger isnt getting fixed. im out, getting too angry here.
Right after the ranger adjustment in an interview with SE, SE said that they were considering nerfing the damage output of BLMs. How they would do that and when (if they ever do) remains to be seen.

From an article with 1up awhile back:
1UP: Are you looking to do something similar with Black Mages? A recent trend has been these "Manaburning" parties where five Black Mages (and a tank to hold hate) all cast Blizzaga 3 and kick (arguably) too much ass, too fast. Black Mages can hit level 75 in no time using this strategy.

HT: The Black Mages have been way too strong and ever since we released the game, and we've been trying to make them weaker. But as you know, players always find creative ways to get around this (laughs). But as for what we're going to do in the future, we're planning to continue to look to those Black Mages and continue to adjust them.
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Post by Crispleaf »

Jae wrote:Nivez mentioned, she said "Ranger was too powerful.. needed adjustment.. but they took out too much of it"...
guys dont be argueing other stuff... all I hear from you is DMG/Accuracy WHILE we say its little bit too much of what SE did to ranger.

Guys you dont see the "point"
You're saying SE adjusted ranger too far... even though you also say this:
Jae wrote:Honestly.. lol I do more DMG than other class... In both hnm,exp mob..
My gun can easily break 2k dmg on VT 1.5k on IT mobs. on Kirin I do about 600dmg(WS) with contant shooting of 50-70 dmg per hit. I have no complains ^^
I think you're being ridiculous. :roll:
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Post by Karou Ariyen »

depends on the style of damage and player. I've out DDed rangers before, heh. tho that ranger jsut complained the whole party. frankly, i'm the sh****est dd out there and proud of it :P
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Ambrey
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Post by Ambrey »

Crispleaf wrote:
Jae wrote:Nivez mentioned, she said "Ranger was too powerful.. needed adjustment.. but they took out too much of it"...
guys dont be argueing other stuff... all I hear from you is DMG/Accuracy WHILE we say its little bit too much of what SE did to ranger.

Guys you dont see the "point"
You're saying SE adjusted ranger too far... even though you also say this:
Jae wrote:Honestly.. lol I do more DMG than other class... In both hnm,exp mob..
My gun can easily break 2k dmg on VT 1.5k on IT mobs. on Kirin I do about 600dmg(WS) with contant shooting of 50-70 dmg per hit. I have no complains ^^
I think you're being ridiculous. :roll:
*Agrees with Crisp* :P
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Post by Kistala »

This is still a game. if you want total realism such that shooting anything with a gun to the face makes it drop dead you're in the wrong place.

Still, even with that said, yes Ranger is more realistic now. It is more realistic because your range from an enemy affects your ranged attacks.
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Post by Alya Mizar (Tsybil) »

Prrsha wrote: Right after the ranger adjustment in an interview with SE, SE said that they were considering nerfing the damage output of BLMs. How they would do that and when (if they ever do) remains to be seen.

From an article with 1up awhile back:
1UP: Are you looking to do something similar with Black Mages? A recent trend has been these "Manaburning" parties where five Black Mages (and a tank to hold hate) all cast Blizzaga 3 and kick (arguably) too much ass, too fast. Black Mages can hit level 75 in no time using this strategy.

HT: The Black Mages have been way too strong and ever since we released the game, and we've been trying to make them weaker. But as you know, players always find creative ways to get around this (laughs). But as for what we're going to do in the future, we're planning to continue to look to those Black Mages and continue to adjust them.
Easiest way to nerf ummm... adjust BLM would be in Magic Acc and elemental restance.

How about if the only spells that could REALLY hurt a monster were the ones they were weak to? Just giving the mobs more restance to the neutral spells would do a LOT to weaken BLM. It would sure crimp my BLM play style. But it wouldn't slow down manaburn parties.

Hmmm.... Pugs in the Dunes without having Thunder yet.... could be a problem if this idea is used.
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Post by Jae »

To start off, yes I do know what its like to be a Rng, my Rng is lvl 50 and I love that job, its alot of fun. And don't tell me I see Rng in a bad view, your the one who started this post.

Your the one who worded it in the wrong way that set off a lot of people. The Rng nerf subject was and still is a very sensitive/sore subject for many players. Remember your the one who titled this topic a "Rant". Well many of us are sick of hearing people bitch about a nerf that took place months ago, move on! Evil or Very Mad

As for what SE did to Rng it was fair and now the game is more balanced for all players, before their was a serious inbalance between the rest of the melee jobs and Rng's. SE seen the problem and corrected it the best they could.

Final words, old Apache saying; don't step in anything you can't wash off.
sadly.. you played ranger up to 50 ^^ and still dont know the feeling of us have to eat R.Accu food to keep our accuracy or EAT ATTACK food to bring ourself up do same dmg as other melee class(when eats ATTACK food.. obvious we just lost our accuracy)

Do you realize how much I had to efforts and gils for what I did to ranger? ^^ go look @ my screenshot

edit:: wup.. forgot to mention again >.> 150,000 extra xp merits to myself to have my decent elimination of r.accu vs enemy
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Post by Ambrey »

Jae wrote:
To start off, yes I do know what its like to be a Rng, my Rng is lvl 50 and I love that job, its alot of fun. And don't tell me I see Rng in a bad view, your the one who started this post.

Your the one who worded it in the wrong way that set off a lot of people. The Rng nerf subject was and still is a very sensitive/sore subject for many players. Remember your the one who titled this topic a "Rant". Well many of us are sick of hearing people bitch about a nerf that took place months ago, move on! Evil or Very Mad

As for what SE did to Rng it was fair and now the game is more balanced for all players, before their was a serious inbalance between the rest of the melee jobs and Rng's. SE seen the problem and corrected it the best they could.

Final words, old Apache saying; don't step in anything you can't wash off.
sadly.. you played ranger up to 50 ^^ and still dont know the feeling of us have to eat R.Accu food to keep our accuracy or EAT ATTACK food to bring ourself up do same dmg as other melee class(when eats ATTACK food.. obvious we just lost our accuracy)

Do you realize how much I had to efforts and gils for what I did to ranger? ^^ go look @ my screenshot

edit:: wup.. forgot to mention again >.> 150,000 extra xp merits to myself to have my decent elimination of r.accu vs enemy
Sadly I only played Rng to 50!? Who the !@#$ died and made you the almighty guru on Rng's? Shut up and stop trying to piss more people off. Your arrogance and pig-headedness has already pushed the buttons of many people here. Dont be a dick.
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Post by Jae »

Sadly I only played Rng to 50!? Who the !@#$ died and made you the almighty guru on Rng's? Shut up and stop trying to piss more people off. Your arrogance and pig-headedness has already pushed the buttons of many people here. Dont be a dick.
aww come on ^^a did you just interprete my sentence wrong...? I didnt say you dont know anything about ranger.. I said you were ranger50(never said ONLY 50.. and never I'm almighty guru ranger) and dont see us wearing.. or have to wear *all r.accu and STILL have to eat r.accu food* while other class can wear all STR gear with accuracy food and never misses WS.

look..... look very closely to my first post.. Did I rant my post towards you? It was my own thoughts and sharing what SE did to ranger. Not where I asked you to arguing with me... =/

Seems like you saw my post in wrong way.. and starting sh*t about ranger first ^^a lol... get it straight please. Did I say other class are shits? Nop.. I said every class is wonderful DD.

Rather you like it or not .. most of you ^^a is it fact that many rangers are dieing.... probably a lot of them.. you see them COMPLAIN(not towards my post) for reasons.. you see them less now for no reason... If it was an OK adjustment... hell why wouldnt we still play. I'm not saying I dont like it..
I just love the how ranger is called... and just love the ranger.
Who are you to judge those people who quit ranger.. they couldnt accept the adjustment?
A LOT of people... complains because there must be reason.. not only because what you are telling me lol.... You cannot say they were dumb or sissy... you cannot call everyone who whined... they couldn't accept the play style.. THERE was reason but you guys are just too blind to see and ONLY ARGUE.
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