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FINAL FANTASY XI Update (Nov. 28)

Posted: Wed Nov 28, 2007 11:11 pm
by Eviticus
At the following time, we performed a version update of FINAL FANTASY XI.

* This update consists of a version upgrade of the client program. When you press the play button after the time stated below, the version upgrade will begin automatically. Please follow the instructions on the screen.

[Affected Period]
Nov. 28, 2007 11:00 (PST)

[Affected Services]
FINAL FANTASY XI

[Important Update Details]
- The duration from when the background music changes until a Campaign battle begins has been shortened.

- The length of time required for a unit to reach the battlefield during a Campaign battle has been increased.

- The method by which Campaign Arbiters evaluate players has been readjusted, and the maximum amount of experience points and Allied Notes obtainable has been increased.

- The temporary item "Remedy" distributed to players upon entering a Campaign battle has been changed to an "Instant Reraise".

- The cost for temporary items distributed in Campaign battles has been adjusted.

- An issue wherein the TP of certain NPCs in Campaign battles would decrease when performing a ranged attack has been addressed.

- An issue wherein a stronghold's resource value would not decrease when temporary items were distributed in Campaign battles has been addressed.

- An issue wherein no background music would play when players would log into an area where a Campaign battle is in progress has been addressed.

- An issue wherein the NM Gu'Dho Staggershell would not disappear correctly has been addressed.

- An issue wherein players not in possession of Allied Tags would be attacked by Campaign-related monsters when in combat with normal monsters has been addressed.

- Players can now speak with the relevant Campaign NPC to check the time remaining until they can be issued additional Op Credits.

- A stronghold's resources will no longer be decreased as readily.

- The strength of certain monsters in the new Wings of the Goddess areas has been adjusted.

- An issue wherein mandragora-type monsters in the new Wings of the Goddess areas were attacking players for unintended reasons has been addressed.

- An issues wherein Orcs, Quadav, and Yagudo in the new Wings of the Goddess areas would fail to disappear correctly when outside their normal range of activity has been addressed.

- An issue wherein the effective range of monster abilities which target the monster was excessively large under certain conditions has been addressed.

- An issue wherein the attributes of the monster in the Assault mission "Better than One" drastically increased under certain conditions has been addressed.

- The penalty to Accuracy for the weapon skills "Guillotine" and "Penta Thrust" has been removed.

- An issue wherein pets would not respond correctly to the beastmaster command "Sic" when in the new Wings of the Goddess areas has been addressed.

- TP for resting automaton and wyverns will no longer decrease.

- An issue wherein the maximum number of charges for the scholar ability "Stratagems" was not functioning correctly has been addressed.

- The drop rates of smildon hides and lynx hides has been adjusted.

- The attributes for the "ebisu fishing rod" have once again been adjusted.

- The Pankration Tournament champion can no longer check the starting time for the next match.

- An issue wherein the amount of time remaining in the reception period of Fish Ranking was not being displayed correctly has been addressed.

- An issue wherein chocobo graphics were not properly displayed in the new Wings of the Goddess areas has been addressed.

- An issue wherein the "Default Size" button was not functioning correctly when the window was maximized or minimized in window mode has been addressed.

- An issue wherein window size would not adjust properly while holding the shift key in window mode has been addressed.

- An issue wherein plural items would be displayed in the singular has been addressed.

- The issue wherein the terms "Burrow" and "Bore" were reversed in the display shown by the Chocobet NPCs when asked for race chocobo information has been addressed.

- A variety of other issues have also been addressed.
Hmmmm....

"- The length of time required for a unit to reach the battlefield during a Campaign battle has been increased."

I've waited 20 min or so sometimes for mobs/npc's to reach a fortification. What, now we have to wait 25-30 min? These guys make Mamool look speedy as it is.... v.v;

"- The penalty to Accuracy for the weapon skills "Guillotine" and "Penta Thrust" has been removed."

And a great chorus sounded from the Drk and Drg community. 'ABOUT FRIGGIN TIME!' (Frankly I never knew there was a penalty to acc in the first place. What made SE ever think that was a good idea?)

Re: FINAL FANTASY XI Update (Nov. 28)

Posted: Wed Nov 28, 2007 11:47 pm
by Ambrey
Eviticus wrote:"- The penalty to Accuracy for the weapon skills "Guillotine" and "Penta Thrust" has been removed."

And a great chorus sounded from the Drk and Drg community. 'ABOUT FRIGGIN TIME!' (Frankly I never knew there was a penalty to acc in the first place. What made SE ever think that was a good idea?)
Hell must be freezing over, that or I've just gone blind. Did I just see the Acc penalty for Guillotine and Penta Thrust has been removed? :shock:

Re: FINAL FANTASY XI Update (Nov. 28)

Posted: Thu Nov 29, 2007 12:05 am
by Keavy
Ambrey wrote:
Eviticus wrote:"- The penalty to Accuracy for the weapon skills "Guillotine" and "Penta Thrust" has been removed."

And a great chorus sounded from the Drk and Drg community. 'ABOUT FRIGGIN TIME!' (Frankly I never knew there was a penalty to acc in the first place. What made SE ever think that was a good idea?)
Hell must be freezing over, that or I've just gone blind. Did I just see the Acc penalty for Guillotine and Penta Thrust has been removed? :shock:
This just in: Hell has indeed frozen over. When asked why, Satan replied "I had a choice to make: Buy a PS3 or pay the heating bill. I stand behind my choice."

Posted: Thu Nov 29, 2007 1:35 am
by Tianshii
:rofl: @ "I had a choice to make: Buy a PS3 or pay the heating bill. I stand behind my choice."

Posted: Thu Nov 29, 2007 11:00 am
by Sugami
:lol: :rofl:

I think they implimented an accuracy penalty to counter-act the hugely increased accuracy but after taking down the accuracy they realised the penalty was unfair.

I also heard that a few multi-hit WS got their accuracy nerfed back at the TP-nerf for multi-hit WS ... *shrug*

Re: FINAL FANTASY XI Update (Nov. 28)

Posted: Sat Mar 16, 2024 9:56 pm
by xaresity

Re: FINAL FANTASY XI Update (Nov. 28)

Posted: Sun Apr 07, 2024 3:29 am
by xaresity
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