Random info
Posted: Mon Mar 26, 2007 7:15 am
Info from FFXI Enclyopedia while Im bored. Im sure you all know this already but just a refresher.
Agility
A stat that is compared with an attacker's dexterity to determine the likelihood that the enemy's blow will be a critical. Agility also has a direct impact on a character's evasion, shield, parry, and ranged accuracy stats. For every two points of AGI a character has, these stats are raised by one point.
In addition, Agility plays a significant role in determining the damage caused by Trick Attack when used by a Thief.
Dexterity
A stat that is compared with an enemy's agility to determine the likelihood that a character's blow will be a critical. Each point of Dexterity is said to raise critical hit rate by 0.1%.
Dexterity also has a direct impact on a character's accuracy stat. For every two points of DEX a character has, his/her accuracy is raised by one point.
Dexterity also plays a significant role in determining the damage caused by Sneak Attack when used by a Thief.
Strength
A stat that is compared with an enemy's vitality to determine the base damage of a character's attacks. This stat is very important to almost all physical damage dealing jobs. Strength also has a direct impact on a character's attack and Ranged Attack. For every 2 points STR increase a character has, his/her attack and Ranged Attack value is raised by 1 point.
Intelligence
• A stat that helps determine the effectiveness of Elemental Magic spells, Black Magic Enfeebling Magic spells, Black Magic Enhancing Magic spells, Ninjutsu and "magical" Blue Magic.
o See Calculating Magic Damage for the precise calculations.
• It is generally accepted that Intelligence has absolutely no effect on the rate at which offensive spells are resisted (see resistance), but that it does effect the base damage taken from most magical attacks (sort of like STR and VIT rolled up into one).
• Intelligence also determines the additional effect from Earth Arrows, Water Arrows, and Wind Arrows.
• Some people believe that Intelligence also increases the chance of taming an enemy.
Mind
A stat that determines the effectiveness of Healing Magic spells, White Magic Enhancing Magic spells and White Magic Enfeebling Magic spells, and also has a direct impact on a character's Magical Defense & Resistance.
Mind also plays a large role in determining the damage of Chi Blast, Banish, and Holy Bolts.
**NOTE** Mind also has a slight increase in your overall cure potency. It also affects the formula for Cure V ((Healing magic skill / 3) + (MND * 1.5) + 430)
Agility
A stat that is compared with an attacker's dexterity to determine the likelihood that the enemy's blow will be a critical. Agility also has a direct impact on a character's evasion, shield, parry, and ranged accuracy stats. For every two points of AGI a character has, these stats are raised by one point.
In addition, Agility plays a significant role in determining the damage caused by Trick Attack when used by a Thief.
Dexterity
A stat that is compared with an enemy's agility to determine the likelihood that a character's blow will be a critical. Each point of Dexterity is said to raise critical hit rate by 0.1%.
Dexterity also has a direct impact on a character's accuracy stat. For every two points of DEX a character has, his/her accuracy is raised by one point.
Dexterity also plays a significant role in determining the damage caused by Sneak Attack when used by a Thief.
Strength
A stat that is compared with an enemy's vitality to determine the base damage of a character's attacks. This stat is very important to almost all physical damage dealing jobs. Strength also has a direct impact on a character's attack and Ranged Attack. For every 2 points STR increase a character has, his/her attack and Ranged Attack value is raised by 1 point.
Intelligence
• A stat that helps determine the effectiveness of Elemental Magic spells, Black Magic Enfeebling Magic spells, Black Magic Enhancing Magic spells, Ninjutsu and "magical" Blue Magic.
o See Calculating Magic Damage for the precise calculations.
• It is generally accepted that Intelligence has absolutely no effect on the rate at which offensive spells are resisted (see resistance), but that it does effect the base damage taken from most magical attacks (sort of like STR and VIT rolled up into one).
• Intelligence also determines the additional effect from Earth Arrows, Water Arrows, and Wind Arrows.
• Some people believe that Intelligence also increases the chance of taming an enemy.
Mind
A stat that determines the effectiveness of Healing Magic spells, White Magic Enhancing Magic spells and White Magic Enfeebling Magic spells, and also has a direct impact on a character's Magical Defense & Resistance.
Mind also plays a large role in determining the damage of Chi Blast, Banish, and Holy Bolts.
**NOTE** Mind also has a slight increase in your overall cure potency. It also affects the formula for Cure V ((Healing magic skill / 3) + (MND * 1.5) + 430)