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Upcoming Patch Info.

Posted: Wed Nov 22, 2006 6:11 pm
by Sakino
Version Update Highlights (11/22/2006)

Many new features, as well as improvements to existing game mechanics, are planned for the upcoming version update. In today's Topics, we'd like to bring you a taste of what's in store.

New Areas
Along with the introduction of a new battle system "Salvage," the previously restricted access to the Ruins of Alza'daal will be lifted, allowing players free reign to explore the entire region.
Also, several unreachable sections of both the Bhaflau Thickets and the Caedarva Mire will become accessible, and adventurers will be able to encounter the creatures that inhabit those locations.

Mog Lockers
The maximum capacity for Mog Lockers will be increased to 70 items.

New Quests
Several new quests, including a story that centers on Aht Urhgan's Serpent Generals, are planned for the upcoming version update.

Experience Points in Besieged
The experience point reward in Besieged will become obtainable as limit points.

Tu'Lia
After meeting certain requirements, it will become possible to travel directly to Tu'Lia from the Hall of Transference (found beneath the Crags of Holla, Dem, and Mea).

Fellows
The Fellow system will be adjusted so that your fellow no longer disappears when you change areas.
*Fellows will still disappear if the area you enter is not an area in which fellows can normally be called.

Posted: Thu Nov 23, 2006 11:36 am
by Karou Ariyen
THANK YOU! I hate it when sahyu disappears cuz I zone!

And yes, like we need to give RMT A "Teleport-Sky" Deal *rimshot*

Posted: Thu Nov 23, 2006 1:08 pm
by Shirai
KarouKaniyashia wrote:And yes, like we need to give RMT A "Teleport-Sky" Deal *rimshot*
RMT on Titan already have Tereport Urrikummi with the GM's blessing.
Sent few of them back to Jeuno one time by having our BLM D2 them, they were back up there within 3 minutes.

Next to that they have a whole set of Steal NM by MPK while GM watching and do not get to jail cards.

Posted: Thu Nov 23, 2006 1:14 pm
by Sugami
About time they did that with your fellowship NPCs, even though I only really used mine for farming manticore hairs :lol:

How could your BLM D2 them? They stupid enough to accept a party invite? :?

Posted: Fri Nov 24, 2006 4:19 am
by Sakino
Sugami wrote:How could your BLM D2 them? They stupid enough to accept a party invite? :?
On a different train of thought, does D2 work on NPCs? They really don't have a homepoint per say.

Posted: Fri Nov 24, 2006 5:24 pm
by Alya Mizar (Tsybil)
Sakino wrote: On a different train of thought, does D2 work on NPCs? They really don't have a homepoint per say.
No. Party member only spells do not work on NPCs. /sigh

Posted: Sat Nov 25, 2006 2:50 pm
by Okuza
And yes, like we need to give RMT A "Teleport-Sky" Deal *rimshot*
LOL. This is so real players can get a watered down taste of what RMT already have. ; ;