Upcoming Version Update July 2005 [Full List]
Posted: Tue Jun 14, 2005 4:01 pm
Okay, you should all know the routine by now. Every version update I like to post all the information into one large topic and update it as new information becomes available. The latest information will be added at the top. All information comes from Playonline.
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Subject: ≪July 19, 2005 (JST) Update Details≫
From: FINAL FANTASY XI (7/18/2005)
Message:
[Event-Related]
A new chapter has been added to “Chains of Promathia.”
A new quest called “The Fellowship Quest” has been added. Upon completion of this quest, the player will receive an item used to call an NPC.
-The NPC may not be called during NPC escort quests, but may be used along with beastmasters’ pets, summoners’ avatars, and dragoons’ wyverns.
-The NPC may only be called in certain field areas.
-The NPC may fight monsters, gain experience, and level up with the player.
-A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles.
-The NPC may be called only when there are less than six members in the player’s group. A party may contain a maximum of three NPC fellows, along with the three players who have called them.
-If the NPC’s level exceeds that of the player, its status will be adjusted to match the player’s level.
-The NPC’s equipment will occasionally change after fighting several battles.
-The NPC will leave if the player:
-temporarily logs out to PlayOnline
-logs out
-enters a different area
-is KO’d
-All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven.
Several new quests have been added, including:
-A quest in which the player may acquire headgear that resembles various beastmen
-Rematches with mammets and the Mithran sin hunters
And more!
An NPC that tells the player’s fortune regarding titles and other “elements” has been added in Mhaura.
Character title selection has been changed in the following ways:
-It now costs less gil to change a player’s title. Also, it now costs no gil at all to check the player’s list of available titles.
-The NPC bard that changes player titles will now sing out the player’s title just before changing it.
-After changing the player’s title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title.
-The player will now have the option to have a random title selected for him or her at no cost once each day (Earth time).
-Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao.
A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation.
Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests “Pulling the Strings” and “Automaton Assault.”
“Return Ring” and “Homing Ring” have been added to the list of items that may be earned by exchanging conquest points.
If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel’s Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it.
Mythril Plate Armor has been added to the list of equipment that may be stored as a key item.
A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added.
[Battle-Related]
Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating “decent challenge” and “easy prey” monsters will also increase in some instances.
Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player’s actual level.
Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected:
Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru’Hmet, Ro’Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel
The damage and accuracy of a player’s ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster’s level is with regard to the player, the less damage will be dealt with a ranged attack.
The player’s enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack.
Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic.
Several new notorious monsters have been added.
Creatures summoned by monsters (excluding elementals) have had their names changed to “(Monster’s name)’s Avatar” for consistency.
The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas.
A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks.
Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO’d in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed.
Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike.
[Item-Related]
Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player’s ninja tool inventory capacity twelvefold.
New synthesis recipes have been added.
Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price.
Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed.
The way that the following items are acquired has been changed:
Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm
In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items.
The effects of the following items have been altered:
Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines gate glyph, Bastok Markets gate glyph, Port Bastok gate glyph, Eastern San d'Oria gate glyph, Western San d'Oria gate glyph, Northern San d'Oria gate glyph, Windurst Waters gate glyph, Port Windurst gate glyph, Windurst Woods gate glyph, New Year’s gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport ring: Holla, Teleport ring: Dem, Teleport ring: Mea, Teleport ring: Vahzl, Teleport ring: Yhoat, Teleport ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith’s Belt, Weaver’s Belt, Tanner’s Belt, Boneworker’s Belt, Alchemist’s Belt, Culinarian’s Belt, Fisherman’s Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup
The item “Timepiece” has been added to the list of special items a player may receive 100 days after participating in the Vana’diel Adventurer Recruitment Program.
The following item names have been changed in the English version:
Panzer Mask -> Panther Mask
Panzer Mask +1 -> Panther Mask +1
Amemit Mantle -> Amemet Mantle
Amemit Mantle +1 -> Amemet Mantle +1
The item name “Comet” has been changed to “Little Comet.”
An attribute of the following item has been changed:
Darksteel Pick +1 Delay:312 -> Delay:303
[System-Related]
Region Info may now be viewed from all areas.
Messages may no longer be sent using /tell to a player on the user’s blacklist.
Along with the introduction of the Fellowship Quest, players may now combine text commands with <ft> to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using <ft>.
[Other Content]
The following changes have been made to Ballista.
-If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry.
The player must have the following in order to enter a match already underway:
-A Ballista License
-Enough gil to enter the match
-The minimum level required for the match being played
-A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under “Preparing for Battle” status.
-Players may now borrow the key items “Ballista Earring” and “Ballista Band” free of charge from the Pursuivant in Ru’Lude Gardens.
Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d’Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana’diel time) until the end of the entry period.
Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries.
*Ownership of a Ballista License is not required to borrow the above items.
*The player may return the items simply by speaking to a Pursuivant.
-Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item “Ballista Band.”
-The following rules have been changed from special rules to standard rules.
-Camp locations will change when the number of participants in a match is 40 or less.
-The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side.
-Players will now receive experience points for participating in an official match.
-The system of “Open Entry” for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called “Temporary Entry,” in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's “Auto-Balance” feature, the players may be redistributed for balance when the match begins.
-In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown.
-The NPC Tillecoe will now inform the player of the match’s level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation.
-Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands.
-A section of the Ballista rulebook that is read out by the Pursuivant has been changed.
-The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job.
-A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts’ HP Drain effect during Ballista.
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Subject: Promathia's Story Finally Unchained!
From: FINAL FANTASY XI Development Team(7/15/2005)
Message: Chains of Promathia's story will reach its stunning climax in the next version update! Click hereto view images of the area where the grand finale will occur! Exciting new adventures await those with the bravery to take on Promathia's greatest challenge!
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Subject: All Worlds Scheduled Maintenance (Jul. 18 )
From: From:FINAL FANTASY XI Jul. 15, 2005 01:00 [PDT]
Message: At the following time, we will be performing FINAL FANTASY XI server maintenance on all Worlds. During this period, FINAL FANTASY XI will be unavailable.
Thank you for your understanding and cooperation.
*The client software will also be updated at this time. Once this maintenance is completed, the client update will start automatically after logging back into FINAL FANTASY XI. Please follow the instructions that appear on your screen.
*You may receive errors such as POL-1160 or POL-0010 during the download process due to heavy server traffic. If you are unable to access the update, we ask that you please wait a while and then try again.
*For the update details, please refer to "Topics" on the official PlayOnline.com web site (http://www.playonline.com/) which will be available on Jul. 18, 2005.
[Affected Period]
From Jul. 18, 2005 from 8:00 to Jul. 19, 2005 0:00 (PDT)
*Maintenance completion time may be subject to change.
[Affected Services]
FINAL FANTASY XI
From:PlayOnline
Jul. 15, 2005 07:00 [PDT]
PlayOnline Server Maintenance (Jul. 18 ): Addition
During the PlayOnline server maintenance on Jul. 18, we will also be conducting PlayOnline Viewer server maintenance in preparation for a version update.
*The client software will also be updated at this time. The client update will begin once you log onto PlayOnline. Please follow the instructions that appear on your screen.
*You may receive errors such as POL-1160 or POL-0010 during the download process due to heavy server traffic. If you are unable to access the update, we ask that you please wait a while and then try again.
We apologize for any inconvenience this may cause.
[Date & Time]
Jul. 18, 2005 8:00 to Jul. 19, 2005 0:00 (PDT)
*Maintenance completion time may be subject to change.
[Affected Services]
PlayOnline
[Maintenance Details]
- My Friend List will be updated so that users will be able to set different personal comments for each handle.
- The PlayOnline Viewer message list will be updated so that users will be able to reply to messages in their "Read Messages" list.
- A display showing the number of members participating in a group chat will be added.
- A Friend List function that allows users to send messages simultaneously to multiple friends will be added.
- A "Q&A Search" shortcut will be added to the Active Handle Information screen.
- The handle name and portrait currently being used will now be displayed in the Active Handle Information screen.
- The maximum number of attachments to one PlayOnline mail will be increased to 10 files.
We have also undertaken other operations not necessarily detailed in this news item.
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Subject: Effortless Title Selection and More!
From: FINAL FANTASY XI Development Team(7/13/2005)
Message: The next version update will introduce a new fortune-telling NPC and changes to the character title selection system! Click here for more details!
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Subject: FINAL FANTASY XI Update (Jul. 14) Jul. 12, 2005 00:00 [PDT]
From: FINAL FANTASY XI
Message: At the following time, a preliminary version update download will become available for the FINAL FANTASY XI Windows version only. This download will not be accompanied by server maintenance. Usual play may continue for PlayOnline, Tetra Master, and FINAL FANTASY XI.
*Please note that no changes will occur in the game until the main version update download has been completed later in July.
*After logging in, please select "Play" and follow the instructions on your screen to begin the download process. Thank you.
[Date & Time]
Jul. 14, 2005 0:00 (PDT)
[Affected Services]
FINAL FANTASY XI (Windows version)
Downloadable file size: 12 MB
Analog modem (56Kbps) users
Volume check: 3 minutes
Download / Unzip: 47 minutes, 30 seconds
Installation: 30 seconds Total: About 51 minutes
ADSL (1Mbps) users *Average download speed 512Kbps
Volume check: 1 minute
Download / Unzip: 3 minutes, 30 seconds
Installation: 30 seconds Total: About 5 minutes
* Please note that the above times are for reference only. Download times are dependent upon your individual network environment and may vary from those shown above.
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Subject: PlayOnline Server Maintenance (Jul. 18 )
From: FPlayOnline Jul. 11, 2005 08:00 [PDT]
Message: At the following time we will be conducting PlayOnline server maintenance. During this period, FINAL FANTASY XI and Tetra Master will be unavailable.
The "Friend List Plus" feature, accessible from the official PlayOnline homepage (http://www.playonline.com/) will be unavailable as well.
During those hours, we will also be conducting server maintenance for FINAL FANTASY XI in preparation for the upcoming version update.
Please refer to the Information section for more details.
We apologize for any inconvenience this may cause.
[Date & Time]
Jul. 18, 8:00 to Jul. 19, 0:00 (PDT)
*Maintenance completion time may be subject to change.
[Maintenance Details]
Server upgrades
[Affected Services]
PlayOnline
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Subject: Win a Friend with the Fellowship Quest!
From: FINAL FANTASY XI Development Team(7/11/2005)
Message: Have you ever wished an NPC would come to your aid in battle? Well, wish no further, because the next version update will allow you to do exactly that! All you need is to complete the new "Fellowship Quest" to receive a special item. This item will let you call an NPC to accompany you on your adventures! Want to know more? Just click here!
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Subject: Adjustments to Experience Acquisition in the July Version Update
From: FINAL FANTASY XI Development Team (7/7/2005)
Message: Changes to EXP chains in level-restricted areas as well as adjustments to the level range of EXP-yielding monsters are on their way in the next version update! To find out more, please click here!
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Subject: Ballista Revamped!
From: FINAL FANTASY XI Development Team (7/4/2005)
Message: The next version update will bring additions and changes to the current Ballista rules. Click here for more detailed information.
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Subject: Upcoming Changes to Utsusemi and Ranged Attacks
From: FINAL FANTASY XI Development Team (6/30/2005)
Message: Alterations will soon be made to Utsusemi and ranged attacks. For more information, please click here.
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Subject: Bundling Ninja Tools and More!
From: FINAL FANTASY XI Development Team (6/28/2005)
Message: After the next version update, you will be able to bundle your stacks of ninja tools! We will also be adding storage capabilities for a recently added suit of armor, and increasing the number of items that you can obtain by exchanging conquest points! For more details, click here.
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Subject: Enemy Locations in Crowded Areas to Change
From: FINAL FANTASY XI Development Team (6/24/2005)
Message: Recently, FFXI's incredible popularity has led to a population boom! The introduction of the Merit Point system and the rapid increase in the number of missions and quests have also increased the traffic in several select areas.
In order to allow everyone room to engage in battles to their heart's content, the FFXI development team will be adjusting enemy locations in the next version update. The bulk of the changes will be to areas from the newest expansion pack, "Chains of Promathia." These adjustments will give players more freedom when choosing where to battle.
The next version update is currently in the testing phase, so look forward to experiencing it soon!
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Subject: Thrilling New Quests on the Horizon!
From: FINAL FANTASY XI Development Team (6/22/2005)
Message: Adventurers, take up your swords and staves! A plethora of action-packed quests is currently in the works for the upcoming FINAL FANTASY XI version update. For more details on what lies ahead, click here!
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Subject: New Notorious Monsters and Battlefields on the Way!
From: FINAL FANTASY XI Development Team (6/17/2005)
Message: The FFXI development team will soon add a slew of notorious monsters! These monsters may be challenged in several areas, and others may be discovered during all-new quests! As if that weren't enough, brand-new battlefields await, including rematches with formidable opponents from Chains of Promathia! Keep your eyes peeled for this exciting new update!
More information will be released at the time of the update in mid-July.
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Subject: Upcoming Version Update
From: FINAL FANTASY XI Development Team (6/14/2005)
Message: The development team is currently working on the next version update, which will include all the usual goodies--new quests, new Notorious Monsters, and various system additions and improvements--as well as the thrilling climax to the Promathia story. Watch this space for the latest announcements regarding update details.
The next version update is scheduled to take place in mid-July.
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Subject: ≪July 19, 2005 (JST) Update Details≫
From: FINAL FANTASY XI (7/18/2005)
Message:
[Event-Related]
A new chapter has been added to “Chains of Promathia.”
A new quest called “The Fellowship Quest” has been added. Upon completion of this quest, the player will receive an item used to call an NPC.
-The NPC may not be called during NPC escort quests, but may be used along with beastmasters’ pets, summoners’ avatars, and dragoons’ wyverns.
-The NPC may only be called in certain field areas.
-The NPC may fight monsters, gain experience, and level up with the player.
-A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles.
-The NPC may be called only when there are less than six members in the player’s group. A party may contain a maximum of three NPC fellows, along with the three players who have called them.
-If the NPC’s level exceeds that of the player, its status will be adjusted to match the player’s level.
-The NPC’s equipment will occasionally change after fighting several battles.
-The NPC will leave if the player:
-temporarily logs out to PlayOnline
-logs out
-enters a different area
-is KO’d
-All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven.
Several new quests have been added, including:
-A quest in which the player may acquire headgear that resembles various beastmen
-Rematches with mammets and the Mithran sin hunters
And more!
An NPC that tells the player’s fortune regarding titles and other “elements” has been added in Mhaura.
Character title selection has been changed in the following ways:
-It now costs less gil to change a player’s title. Also, it now costs no gil at all to check the player’s list of available titles.
-The NPC bard that changes player titles will now sing out the player’s title just before changing it.
-After changing the player’s title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title.
-The player will now have the option to have a random title selected for him or her at no cost once each day (Earth time).
-Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao.
A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation.
Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests “Pulling the Strings” and “Automaton Assault.”
“Return Ring” and “Homing Ring” have been added to the list of items that may be earned by exchanging conquest points.
If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel’s Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it.
Mythril Plate Armor has been added to the list of equipment that may be stored as a key item.
A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added.
[Battle-Related]
Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating “decent challenge” and “easy prey” monsters will also increase in some instances.
Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player’s actual level.
Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected:
Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru’Hmet, Ro’Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel
The damage and accuracy of a player’s ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster’s level is with regard to the player, the less damage will be dealt with a ranged attack.
The player’s enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack.
Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic.
Several new notorious monsters have been added.
Creatures summoned by monsters (excluding elementals) have had their names changed to “(Monster’s name)’s Avatar” for consistency.
The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas.
A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks.
Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO’d in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed.
Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike.
[Item-Related]
Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player’s ninja tool inventory capacity twelvefold.
New synthesis recipes have been added.
Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price.
Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed.
The way that the following items are acquired has been changed:
Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm
In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items.
The effects of the following items have been altered:
Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines gate glyph, Bastok Markets gate glyph, Port Bastok gate glyph, Eastern San d'Oria gate glyph, Western San d'Oria gate glyph, Northern San d'Oria gate glyph, Windurst Waters gate glyph, Port Windurst gate glyph, Windurst Woods gate glyph, New Year’s gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport ring: Holla, Teleport ring: Dem, Teleport ring: Mea, Teleport ring: Vahzl, Teleport ring: Yhoat, Teleport ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith’s Belt, Weaver’s Belt, Tanner’s Belt, Boneworker’s Belt, Alchemist’s Belt, Culinarian’s Belt, Fisherman’s Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup
The item “Timepiece” has been added to the list of special items a player may receive 100 days after participating in the Vana’diel Adventurer Recruitment Program.
The following item names have been changed in the English version:
Panzer Mask -> Panther Mask
Panzer Mask +1 -> Panther Mask +1
Amemit Mantle -> Amemet Mantle
Amemit Mantle +1 -> Amemet Mantle +1
The item name “Comet” has been changed to “Little Comet.”
An attribute of the following item has been changed:
Darksteel Pick +1 Delay:312 -> Delay:303
[System-Related]
Region Info may now be viewed from all areas.
Messages may no longer be sent using /tell to a player on the user’s blacklist.
Along with the introduction of the Fellowship Quest, players may now combine text commands with <ft> to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using <ft>.
[Other Content]
The following changes have been made to Ballista.
-If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry.
The player must have the following in order to enter a match already underway:
-A Ballista License
-Enough gil to enter the match
-The minimum level required for the match being played
-A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under “Preparing for Battle” status.
-Players may now borrow the key items “Ballista Earring” and “Ballista Band” free of charge from the Pursuivant in Ru’Lude Gardens.
Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d’Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana’diel time) until the end of the entry period.
Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries.
*Ownership of a Ballista License is not required to borrow the above items.
*The player may return the items simply by speaking to a Pursuivant.
-Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item “Ballista Band.”
-The following rules have been changed from special rules to standard rules.
-Camp locations will change when the number of participants in a match is 40 or less.
-The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side.
-Players will now receive experience points for participating in an official match.
-The system of “Open Entry” for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called “Temporary Entry,” in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's “Auto-Balance” feature, the players may be redistributed for balance when the match begins.
-In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown.
-The NPC Tillecoe will now inform the player of the match’s level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation.
-Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands.
-A section of the Ballista rulebook that is read out by the Pursuivant has been changed.
-The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job.
-A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts’ HP Drain effect during Ballista.
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Subject: Promathia's Story Finally Unchained!
From: FINAL FANTASY XI Development Team(7/15/2005)
Message: Chains of Promathia's story will reach its stunning climax in the next version update! Click hereto view images of the area where the grand finale will occur! Exciting new adventures await those with the bravery to take on Promathia's greatest challenge!
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Subject: All Worlds Scheduled Maintenance (Jul. 18 )
From: From:FINAL FANTASY XI Jul. 15, 2005 01:00 [PDT]
Message: At the following time, we will be performing FINAL FANTASY XI server maintenance on all Worlds. During this period, FINAL FANTASY XI will be unavailable.
Thank you for your understanding and cooperation.
*The client software will also be updated at this time. Once this maintenance is completed, the client update will start automatically after logging back into FINAL FANTASY XI. Please follow the instructions that appear on your screen.
*You may receive errors such as POL-1160 or POL-0010 during the download process due to heavy server traffic. If you are unable to access the update, we ask that you please wait a while and then try again.
*For the update details, please refer to "Topics" on the official PlayOnline.com web site (http://www.playonline.com/) which will be available on Jul. 18, 2005.
[Affected Period]
From Jul. 18, 2005 from 8:00 to Jul. 19, 2005 0:00 (PDT)
*Maintenance completion time may be subject to change.
[Affected Services]
FINAL FANTASY XI
From:PlayOnline
Jul. 15, 2005 07:00 [PDT]
PlayOnline Server Maintenance (Jul. 18 ): Addition
During the PlayOnline server maintenance on Jul. 18, we will also be conducting PlayOnline Viewer server maintenance in preparation for a version update.
*The client software will also be updated at this time. The client update will begin once you log onto PlayOnline. Please follow the instructions that appear on your screen.
*You may receive errors such as POL-1160 or POL-0010 during the download process due to heavy server traffic. If you are unable to access the update, we ask that you please wait a while and then try again.
We apologize for any inconvenience this may cause.
[Date & Time]
Jul. 18, 2005 8:00 to Jul. 19, 2005 0:00 (PDT)
*Maintenance completion time may be subject to change.
[Affected Services]
PlayOnline
[Maintenance Details]
- My Friend List will be updated so that users will be able to set different personal comments for each handle.
- The PlayOnline Viewer message list will be updated so that users will be able to reply to messages in their "Read Messages" list.
- A display showing the number of members participating in a group chat will be added.
- A Friend List function that allows users to send messages simultaneously to multiple friends will be added.
- A "Q&A Search" shortcut will be added to the Active Handle Information screen.
- The handle name and portrait currently being used will now be displayed in the Active Handle Information screen.
- The maximum number of attachments to one PlayOnline mail will be increased to 10 files.
We have also undertaken other operations not necessarily detailed in this news item.
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Subject: Effortless Title Selection and More!
From: FINAL FANTASY XI Development Team(7/13/2005)
Message: The next version update will introduce a new fortune-telling NPC and changes to the character title selection system! Click here for more details!
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Subject: FINAL FANTASY XI Update (Jul. 14) Jul. 12, 2005 00:00 [PDT]
From: FINAL FANTASY XI
Message: At the following time, a preliminary version update download will become available for the FINAL FANTASY XI Windows version only. This download will not be accompanied by server maintenance. Usual play may continue for PlayOnline, Tetra Master, and FINAL FANTASY XI.
*Please note that no changes will occur in the game until the main version update download has been completed later in July.
*After logging in, please select "Play" and follow the instructions on your screen to begin the download process. Thank you.
[Date & Time]
Jul. 14, 2005 0:00 (PDT)
[Affected Services]
FINAL FANTASY XI (Windows version)
Downloadable file size: 12 MB
Analog modem (56Kbps) users
Volume check: 3 minutes
Download / Unzip: 47 minutes, 30 seconds
Installation: 30 seconds Total: About 51 minutes
ADSL (1Mbps) users *Average download speed 512Kbps
Volume check: 1 minute
Download / Unzip: 3 minutes, 30 seconds
Installation: 30 seconds Total: About 5 minutes
* Please note that the above times are for reference only. Download times are dependent upon your individual network environment and may vary from those shown above.
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Subject: PlayOnline Server Maintenance (Jul. 18 )
From: FPlayOnline Jul. 11, 2005 08:00 [PDT]
Message: At the following time we will be conducting PlayOnline server maintenance. During this period, FINAL FANTASY XI and Tetra Master will be unavailable.
The "Friend List Plus" feature, accessible from the official PlayOnline homepage (http://www.playonline.com/) will be unavailable as well.
During those hours, we will also be conducting server maintenance for FINAL FANTASY XI in preparation for the upcoming version update.
Please refer to the Information section for more details.
We apologize for any inconvenience this may cause.
[Date & Time]
Jul. 18, 8:00 to Jul. 19, 0:00 (PDT)
*Maintenance completion time may be subject to change.
[Maintenance Details]
Server upgrades
[Affected Services]
PlayOnline
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Subject: Win a Friend with the Fellowship Quest!
From: FINAL FANTASY XI Development Team(7/11/2005)
Message: Have you ever wished an NPC would come to your aid in battle? Well, wish no further, because the next version update will allow you to do exactly that! All you need is to complete the new "Fellowship Quest" to receive a special item. This item will let you call an NPC to accompany you on your adventures! Want to know more? Just click here!
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Subject: Adjustments to Experience Acquisition in the July Version Update
From: FINAL FANTASY XI Development Team (7/7/2005)
Message: Changes to EXP chains in level-restricted areas as well as adjustments to the level range of EXP-yielding monsters are on their way in the next version update! To find out more, please click here!
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Subject: Ballista Revamped!
From: FINAL FANTASY XI Development Team (7/4/2005)
Message: The next version update will bring additions and changes to the current Ballista rules. Click here for more detailed information.
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Subject: Upcoming Changes to Utsusemi and Ranged Attacks
From: FINAL FANTASY XI Development Team (6/30/2005)
Message: Alterations will soon be made to Utsusemi and ranged attacks. For more information, please click here.
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Subject: Bundling Ninja Tools and More!
From: FINAL FANTASY XI Development Team (6/28/2005)
Message: After the next version update, you will be able to bundle your stacks of ninja tools! We will also be adding storage capabilities for a recently added suit of armor, and increasing the number of items that you can obtain by exchanging conquest points! For more details, click here.
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Subject: Enemy Locations in Crowded Areas to Change
From: FINAL FANTASY XI Development Team (6/24/2005)
Message: Recently, FFXI's incredible popularity has led to a population boom! The introduction of the Merit Point system and the rapid increase in the number of missions and quests have also increased the traffic in several select areas.
In order to allow everyone room to engage in battles to their heart's content, the FFXI development team will be adjusting enemy locations in the next version update. The bulk of the changes will be to areas from the newest expansion pack, "Chains of Promathia." These adjustments will give players more freedom when choosing where to battle.
The next version update is currently in the testing phase, so look forward to experiencing it soon!
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Subject: Thrilling New Quests on the Horizon!
From: FINAL FANTASY XI Development Team (6/22/2005)
Message: Adventurers, take up your swords and staves! A plethora of action-packed quests is currently in the works for the upcoming FINAL FANTASY XI version update. For more details on what lies ahead, click here!
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Subject: New Notorious Monsters and Battlefields on the Way!
From: FINAL FANTASY XI Development Team (6/17/2005)
Message: The FFXI development team will soon add a slew of notorious monsters! These monsters may be challenged in several areas, and others may be discovered during all-new quests! As if that weren't enough, brand-new battlefields await, including rematches with formidable opponents from Chains of Promathia! Keep your eyes peeled for this exciting new update!
More information will be released at the time of the update in mid-July.
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Subject: Upcoming Version Update
From: FINAL FANTASY XI Development Team (6/14/2005)
Message: The development team is currently working on the next version update, which will include all the usual goodies--new quests, new Notorious Monsters, and various system additions and improvements--as well as the thrilling climax to the Promathia story. Watch this space for the latest announcements regarding update details.
The next version update is scheduled to take place in mid-July.
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