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BLM and WHM warping and teleing with having subs
Posted: Sun Feb 06, 2005 4:50 am
by Punkerdood
i think that warp2 should be lowered to 35 or 37 so a main job as WHM can warp2 and its not fair that a BLM can tele if high enough for a WHM sub
Posted: Sun Feb 06, 2005 5:23 pm
by Alya Mizar (Tsybil)
And I think my En spells should do a LOT more damage.
But they don't. And Warp II is level 40.
They may raise the level cap to 80, but I dobut it. I KNOW they will NEVER go beyond 80. The reason is simple. Convert, level 41.
Advice, learn to use what we have to the fullest extent. Wishing and worrying never helps anything.
Posted: Sun Feb 06, 2005 5:34 pm
by Poge
Convert is level 40, Refresh is 41.
Posted: Sun Feb 06, 2005 7:18 pm
by Crispleaf
There's a little trick that white mages can use instead of Warp 2.
If you use Teleport-Altep on you and your party (assuming everyone has the crystal), you have a very short walk to Rabao. From there you can change your job at a Nomad Moogle to something level 1, step outside, and death warp
It's a little more involved than a Warp 2, but it's the next best thing in terms of time and money spent.
Posted: Sun Feb 06, 2005 9:59 pm
by Meesa
Neat, thanks, Crisp, will keep that in mind. ^^