I'd agree with this one -- it was one of my peeves about sub/thf's, too. Why should a sub/thf be able to steal gold coins at all, much less at a rate that is identical to what a main THF can do? Some subjob abilities seem to get their "effectiveness level" from the main job's level and not the sub's. Doesn't seem right.ScarlettPheonix wrote:I don't have a problem that Genbu was Gravitied- the issue I have trouble accepting was that someone with 70 less skill than I have was able to land that spell. Against mobs of that level and defense our skill level should have an effect on the rate of success of our enfeebles- but they often don't and that is what I'd like to see adjusted even if only slightly.
It wasn't just MNK -- they nerfed all 1H weapons. What they did was greatly lower the cap for damage via a 1H weapon. It's instantly obvious when you fight weaker critters, less obvious versus IT and HNM. Basically, on weaker things, your gear literally has ZERO effect at all on your damage. You can be totally naked execpt for weapons and all your weapons will hit the damage cap. On IT/HNM, you'll probably need to be eating meet and may need minuet to see it.Kintrra wrote:What did they supposedly do to MNK?
It's a pretty damn serious nerf -- about 18% lower damage. It makes all the work people have done for nice gear totally pointless.