Posted: Mon Feb 27, 2006 7:10 am
i only use war as a sub for melee jobs.nothing else.its hte only job i got that can be used as a sub,well war and drk but drk sucks as subjob
It's where the kitties are!
https://www.mithrapride.org/boards/
People ask a lot of melee to sub thf 60+Eviticus wrote:That's fairly irresponsible. >.> I thought 60+ Thf became a good sub for Drk?
The only reason I see /DRK is becuase of "Stun"...Chaoskitten21 wrote:i only use war as a sub for melee jobs.nothing else.its hte only job i got that can be used as a sub,well war and drk but drk sucks as subjob
acualy if you sub DRK, you give up provoke of course.....but you will hit harder, /DRK gives you more ATT and STR then /WAR or SAM would, I sub /DRK sometimes for that alone, and only use the spells to cure myself in an extreme emergency, because /DRK gives you both WS breath and healling breath if you cast a spellSylphine wrote:The only reason I see /DRK is becuase of "Stun"...Chaoskitten21 wrote:i only use war as a sub for melee jobs.nothing else.its hte only job i got that can be used as a sub,well war and drk but drk sucks as subjob
Hehe well duh! A WS alone can't pull hate off a (decent) PLD but the bigass WS+SC certainly can and remember only takes a few seconds for a mob to drop a poor DRKKintrra wrote:Just to be an ass I could put in the comment that a good tank shouldn't need TA'd anyway. It's not that hard to pull hate back even after a DRG/WAR > DRK/WAR SC. Takes me like one Cure IV maybe, lol. ^^
I do have to agree though that for the most part, DRGs are better off using WAR in pt setups. Unless it's a really odd party or you're stuck with a MNK or WAR/NIN opening the chain and having a NIN tank, the chances of you needing to close the SC on the tank are slim to nil.
Just my view from the PLD side of things. ^^;
I think you're wrong and I'll tell you whyKailea wrote:acualy if you sub DRK, you give up provoke of course.....but you will hit harder, /DRK gives you more ATT and STR then /WAR or SAM would, I sub /DRK sometimes for that alone, and only use the spells to cure myself in an extreme emergency, because /DRK gives you both WS breath and healling breath if you cast a spell
Sugami wrote:Hehe well duh! A WS alone can't pull hate off a (decent) PLD but the bigass WS+SC certainly can and remember only takes a few seconds for a mob to drop a poor DRKKintrra wrote:Just to be an ass I could put in the comment that a good tank shouldn't need TA'd anyway. It's not that hard to pull hate back even after a DRG/WAR > DRK/WAR SC. Takes me like one Cure IV maybe, lol. ^^
I do have to agree though that for the most part, DRGs are better off using WAR in pt setups. Unless it's a really odd party or you're stuck with a MNK or WAR/NIN opening the chain and having a NIN tank, the chances of you needing to close the SC on the tank are slim to nil.
Just my view from the PLD side of things. ^^;
Hence main reason why DRKs and SAMs sub THF is to "survive" the SC, whether the tank does or does not need the hate the DD definately does not want itwhereas a DRG can Jump away the hate but it's probably better to put it onto the tank anyways.
Also DRK/WAR would output a WS around 600-800, if that's Light it can go unresisted so that's a full 1200-1600 points of hate they get. A DRK/THF that bones up TA gets 800-1100 WS with up to the same SC, which can be over 2000 points of hate. Definately enough to pull hate from any PLD and possibly enough to keep it until they get killed
I think you're wrong and I'll tell you whyKailea wrote:acualy if you sub DRK, you give up provoke of course.....but you will hit harder, /DRK gives you more ATT and STR then /WAR or SAM would, I sub /DRK sometimes for that alone, and only use the spells to cure myself in an extreme emergency, because /DRK gives you both WS breath and healling breath if you cast a spell
WAR has Double Attack (50+ from sub) where DRK does not. Giving up an extra free attack every now and then adds up to a lot more then what you might get from the small STR boost. Not to mention Berserk (30+ from sub) and Warcry (70+ from sub).
I have tested them too over and over, but I dont relly on abilities or traits that only kick in for a short time or only now and thenSugami wrote:O-kay...
It really comes down to two things.
1) How can I deal the most damage.
2) Am I needed to TA the tank?
First case /WAR brings the most damage, and we all know the solution to the second.
You're a DD class, in an exp party you should aim to bring the most damage possible. Simple as that.
I'm sorry if you think I'm anal about subs but I have tried and tested them all and a party member should know their place in a party; a DDs place is to deal damage.
Heh, I've had MNKs who can't pull hate off me at the end of a Light SC that's unresisted. As long as you're not using an overpowering DD (Like a DRK75/WAR37 using Spinning Slash to finish off a Light chain with a PLD72/WAR36 tanking) then there shouldn't be any issues. Unless of course you've got those idiots who loves to SC right off the start of the fight. And a good PLD won't LET the DRK drop. A good PLD would have already typed in /ma "Cure IV" <name> and hit the enter button the moment the DRK got slapped. ^^ So with a good tank, the argument of why they need a way to avoid hate is perfectly null. ^^;;Sugami wrote:Hehe well duh! A WS alone can't pull hate off a (decent) PLD but the bigass WS+SC certainly can and remember only takes a few seconds for a mob to drop a poor DRK
Hehe that's some pretty fast typingKintrra wrote:Heh, I've had MNKs who can't pull hate off me at the end of a Light SC that's unresisted. As long as you're not using an overpowering DD (Like a DRK75/WAR37 using Spinning Slash to finish off a Light chain with a PLD72/WAR36 tanking) then there shouldn't be any issues. Unless of course you've got those idiots who loves to SC right off the start of the fight. And a good PLD won't LET the DRK drop. A good PLD would have already typed in /ma "Cure IV" <name> and hit the enter button the moment the DRK got slapped. ^^ So with a good tank, the argument of why they need a way to avoid hate is perfectly null. ^^;;
I demand proof!Firemyst wrote:As for /thf, when you SA Wheeling Thrust, you can almost break 1000 dmg. That's some serious fun.