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Posted: Mon Jan 19, 2004 4:37 pm
by Toren
wasnt sure which i wanted to start with. In beta i played a RDM so i wanted to do something differrent. I dont care which job i start at, i only have a preference in jobs after i get to 30. I wanna open every advanced job and have fun with all of the. Although i may not get SMN cause that sucked in beta.
meow
Posted: Mon Jan 19, 2004 4:59 pm
by Meeyutu
Well some say that Summoner sucks in the retail, but I don't totally agree. From what I have seen everyone expects the summoner to be this crazy over the top powerful job. Well it isn't. It's balanced with the other jobs as well as square could manage. More than anything I think it's just peoples perception of what a summoner should be from previous FF's. The same thing would happen if they made Chocobo's blue dogs. People would claim they can't run fast enough, and aren't afforable enough. Just my 2 cents :P
Posted: Mon Jan 19, 2004 5:15 pm
by Toren
well what really sucked was getting that ruby. I had to have lvl 50+ ppl kill about 200 leeches in quifim at a time to get it. Then the weather didnt want to
cooperate. But SMN should be like BST but with summons. They should have a godly amount of MP and the summons should be better then they are. I mean you need a party of 65+ ppl just to get them and then they dont fight worth a damn.
meow
Posted: Mon Jan 19, 2004 9:26 pm
by Shekhina
Getting a ruby is a lot easier now they in Beta based on what you had to do it. A 6 member party of 26-28 is what I was in when I finally got mine. Its a rare drop, but I know some people that were lucky enough to get it on their 1st or 2nd try. Others, like me, took a few days.
Level advancement in the beginning goes by very quickly. I'd say its 1 of the fastest level gainers from 1st to 10th. Mostly due to the fact that you can fight 1 mob while Carbuncle is fighting another. You can also take on even-matchs & even tough mobs since you have 2 fighting against it. Having a white mage sub was very useful.
I stopped at 11th & won't be leveling my smn until after i get all the other summons. Given that you have to defeat the summons inorder to gain the ability to use it, I don't agree that its balanced. If they didn't make it so you had to be 65+ level to get them, then it would be balanced. At this point, I use smn as my sub for the Max MP Boost ability which is very helpful for mages.
Posted: Wed Jan 21, 2004 10:46 pm
by Mystiana
I've decided to go with DRG/WAR for parties, with DRG/RDM as a backup/soloing job until I can actually use an en- spell, and then it will become more useful to me. I still need WAR to keep hate from Delphyne, though I hear the better Jumps take care of that.
Posted: Wed Feb 04, 2004 10:28 pm
by Toralynn
My only problem with starting as a magic job, (Toren I believe was the one to give me the suggestion to start with blm??) such as Black Mage is.. well.. gil.. I thought I'd start thief one because the clothes look cool (JSE style I believe..) and two because I know they earn LOTS of money and it would help me with my craft skills too... I was thinking I'd start up WHM after I got to 18 and be a THF/WHM so I can start leveling WHM up.. I think I'll be WHM/SMN... just because of the abilities.. but.. is there a huge difference having it SMN/WHM if any? I haven't played with SMN.. so.. I wouldn't know too much about that. ^^;;
Posted: Thu Feb 05, 2004 12:00 am
by Toren
most ppl i see only get SMN to around 25. Then keep going with WHM.
At 25 I think SMN has all of its abilities, but the strength of the summons might be gimped. For the most part you use the summons for the special abilities, not to beat up on a target. Thats how i'm gonna go to...
1-18(WHM) get sub-job THF/WHM after 30 get SMN and just keep going with it till 25 then back to WHM/SMN
hope that helps...
meow