I must say, FFXI is borked.
Posted: Sat Dec 31, 2005 1:04 pm
I mean, FFXI is FUBARed, Borked, f'ed up beond all beleif at this moment. It's not because of the game, but rather the community. Mainly, its the way of obtaining gil.
As we all know, gil is a source of money in FFXI, but there's a problem of how it started. You see, back when it first began, everyone had a mere 60 gil to buy equipment with. So, they were forced to level on shitty weapons until they could do more quests and earn money. Once the market got on its feet and running, people began getting more gil, and with more gil, prices inflate and the overall worth of gil becomes less valuble.
I mean, when the game started, gil was worth alot. Throwing a mere thousand gil probabily sent people flying out of their chairs. Of course, time goes on and everything becomes bigger.
Now we have clots of people who have millions, maybe even billions of people. Much like celebrities without the status. They sell their money on IGE or other gil selling sites which causes money to spread around like butter. Which means there's amounts going to various people, with alot left behind without it. So they begin soaking up the money in exchange for the items, and then desposit the butter into for belly for the same price. While the economy becomes fatter.
Of course, this is a serious problem. When you get fatter, more problems occur. You get at risk for heart attacks, cancer, or other things. Right now, FFXI is getting hit by cancer, and may die of a heart attack if it can do something about the gil circling around.
So really, the game design with money was bad from the start. FFXI, to me, is going to die of a heart attack soon, since many people will quit due to over priced products.
Although, other MMORPGs are going through some tough times. Star Wars Galaxies and Planetside, both good games but lacked in proper developement, are going to die within 2006. Especially with the famed release of Huxley, I couldn't be more pleased to move on.
Although, I'll admit my FFXI account has been dormant, and the pricing surge had halted my desire to go back. Oh well, I guess I'll sit on Maple Story and Gaia Online for a few months before turning my face to Tabula Rasa, Huxley, and even Dark Fall Online.
P.S. If you ever crack open a text book on world history, you will find out that China's first try at paper money failed horribley, Since it was 1/10,000 times it value.
Butter kills, butter kills.
As we all know, gil is a source of money in FFXI, but there's a problem of how it started. You see, back when it first began, everyone had a mere 60 gil to buy equipment with. So, they were forced to level on shitty weapons until they could do more quests and earn money. Once the market got on its feet and running, people began getting more gil, and with more gil, prices inflate and the overall worth of gil becomes less valuble.
I mean, when the game started, gil was worth alot. Throwing a mere thousand gil probabily sent people flying out of their chairs. Of course, time goes on and everything becomes bigger.
Now we have clots of people who have millions, maybe even billions of people. Much like celebrities without the status. They sell their money on IGE or other gil selling sites which causes money to spread around like butter. Which means there's amounts going to various people, with alot left behind without it. So they begin soaking up the money in exchange for the items, and then desposit the butter into for belly for the same price. While the economy becomes fatter.
Of course, this is a serious problem. When you get fatter, more problems occur. You get at risk for heart attacks, cancer, or other things. Right now, FFXI is getting hit by cancer, and may die of a heart attack if it can do something about the gil circling around.
So really, the game design with money was bad from the start. FFXI, to me, is going to die of a heart attack soon, since many people will quit due to over priced products.
Although, other MMORPGs are going through some tough times. Star Wars Galaxies and Planetside, both good games but lacked in proper developement, are going to die within 2006. Especially with the famed release of Huxley, I couldn't be more pleased to move on.
Although, I'll admit my FFXI account has been dormant, and the pricing surge had halted my desire to go back. Oh well, I guess I'll sit on Maple Story and Gaia Online for a few months before turning my face to Tabula Rasa, Huxley, and even Dark Fall Online.
P.S. If you ever crack open a text book on world history, you will find out that China's first try at paper money failed horribley, Since it was 1/10,000 times it value.
Butter kills, butter kills.