Posted: Thu Nov 02, 2006 9:01 am

/derail
Sugami wrote:It takes all of one minute to place a GM call, not exactly "going out of my way" or "time wasting". I don't usually stop to look at SMN skilling up though so the only calls I've made have been on a gilseller mining bot; 2/3 got answered, 1/3 was reasonably quick and 0/3 did anything
Someone find that iDonothing picture for me
I guess the primary difference between you and I is, I completely fail to find anything meaningful or a sense of accomplishment in mashing the same button over and over for hours on end. Also I tend to judge people on their ability to play their class as my determiniation of if I will party with them, and to me the method they used to cap skills has no bearing or influence on their ability to play. As for me I never cared if the people I was grouped with knew if my skills were capped or not, I wanted them to judge my performance on my ability to play my job.Kintrra wrote:I'm still confused how you're infringing on their gameplay if they're not at their keyboard playing.
Me personally, I'm not gonna bother to report someone skill-botting, but I'm not gonna sit there and go "You capped your skill, {Good job!}, because frankly? I find it a piss-poor excuse to use one, just cuz you want to have capped skills. You want capped skills, you should work for them. Shirai capped her {Summoning Magic} without using a bot. And that's before it was even possible to get skill ups just from using Blood Pacts. I'd rather level with someone like Shirai, who got their skill honestly. To me, if you don't do the work for your skill, you have no pride in what you've done. There's no sense of accomplishment in setting up a bot and leaving your keyboard. I've capped sword, Shield, Evasion in every level on NIN, I'm working on capping Staff for PLD, Great Sword, Dagger, and slowly working on skilling up Great Katana and Throwing for NIN. I can't just bot away these skills. It's not possible. And I'd feel pretty stupid for doing so if I could.
Capped skills are pretty, yes. But even better is the sense of accomplishment in knowing that you did the work to get them there.
Most of the time the GM can't do anything unless his actions are blantent. What they tend to do is flag the person that is called and a senior GM later looks into that person to see if it warrents a ban. I've seen that occur several times when I called in fishing bots. It would take a day or two before they went "poof".Sugami wrote:It takes all of one minute to place a GM call, not exactly "going out of my way" or "time wasting". I don't usually stop to look at SMN skilling up though so the only calls I've made have been on a gilseller mining bot; 2/3 got answered, 1/3 was reasonably quick and 0/3 did anything
Someone find that iDonothing picture for me
Tivia wrote:I guess the primary difference between you and I is, I completely fail to find anything meaningful or a sense of accomplishment in mashing the same button over and over for hours on end. Also I tend to judge people on their ability to play their class as my determiniation of if I will party with them, and to me the method they used to cap skills has no bearing or influence on their ability to play. As for me I never cared if the people I was grouped with knew if my skills were capped or not, I wanted them to judge my performance on my ability to play my job.Kintrra wrote:I'm still confused how you're infringing on their gameplay if they're not at their keyboard playing.
Me personally, I'm not gonna bother to report someone skill-botting, but I'm not gonna sit there and go "You capped your skill, {Good job!}, because frankly? I find it a piss-poor excuse to use one, just cuz you want to have capped skills. You want capped skills, you should work for them. Shirai capped her {Summoning Magic} without using a bot. And that's before it was even possible to get skill ups just from using Blood Pacts. I'd rather level with someone like Shirai, who got their skill honestly. To me, if you don't do the work for your skill, you have no pride in what you've done. There's no sense of accomplishment in setting up a bot and leaving your keyboard. I've capped sword, Shield, Evasion in every level on NIN, I'm working on capping Staff for PLD, Great Sword, Dagger, and slowly working on skilling up Great Katana and Throwing for NIN. I can't just bot away these skills. It's not possible. And I'd feel pretty stupid for doing so if I could.
Capped skills are pretty, yes. But even better is the sense of accomplishment in knowing that you did the work to get them there.
Concerning that, extra money is extra money. If you consider the very concept of paying $1 per extra character per month is asanine in of itself, and considering thousands if not 10s of thousands of players have 1 or more mules, that quickly adds up into quite a substantial amount of extra income per month. I agree the 7 item limit is silly, but they are making a killing and people are not complaining, so they have no reason to stop.Okuza wrote:BTW, while we're on the subject of doing things while AFK, does anyone else find the very concept of bazaar mode to be utterly ridiculous?
Surely SE isn't making enough extra money in $1 per month mule fees to cover the resources required to support all the bazaar mules that are online all the time. Why not just expand the AH? Remove the 7 item limit and non-AH non-mail aspect on some sellables. Then get rid of bazaar mode entirely. If you can sell it at all, why restrict the ways in which you can sell it? Compared to an all-AH market, Rolanberry bazaar is absurd. ><
Squenix has said that the AH is the most resource intensive part of the game. I do believe thay had planed to have a quest to expand AH slots to 10, but were unable to implement it.Okuza wrote:Why not just expand the AH? Remove the 7 item limit and non-AH non-mail aspect on some sellables. Then get rid of bazaar mode entirely. If you can sell it at all, why restrict the ways in which you can sell it? Compared to an all-AH market, Rolanberry bazaar is absurd. ><
They said they'll add him to their "watch list" or some BS. I'd do a /sea all Xintwo and garanteed he'd be in Oldton if he was online. Last I checked he was still there, would have been a couple month after the GM calls, which tells me they didn't even bother checking into it.Sakino wrote:Most of the time the GM can't do anything unless his actions are blantent. What they tend to do is flag the person that is called and a senior GM later looks into that person to see if it warrents a ban. I've seen that occur several times when I called in fishing bots. It would take a day or two before they went "poof".
Then this really isn't a game for you since that's all you ever do anywaysTivia wrote:2) I have carpal tunnel and my wrists cannot stand up to hours of repetative button mashing without me popping loretab like candy, I generally speaking hate taking pills
You don't so much play the game as you do live or endure it. That's how I feel about it anyways, amount of time I actual play the damn thing is probably close to 25% of my time in the game3) I am no longer have endless hours to invest in a game, my time is valuable therefore I am unwilling to spend hours doing a repetative action that does not give me any edge other then sating my personal desire for keeping skills maxed at all times. I pay $15 a month to "play" a game, button mashing is not playing it is mindless and unnecessary, and I refuse to pay to do it.
Sugami wrote:They said they'll add him to their "watch list" or some BS. I'd do a /sea all Xintwo and garanteed he'd be in Oldton if he was online. Last I checked he was still there, would have been a couple month after the GM calls, which tells me they didn't even bother checking into it.Sakino wrote:Most of the time the GM can't do anything unless his actions are blantent. What they tend to do is flag the person that is called and a senior GM later looks into that person to see if it warrents a ban. I've seen that occur several times when I called in fishing bots. It would take a day or two before they went "poof".
Too bad Ayame there quit being an XI GM a year ago, but that's from her mouth in an email sent to her friends called "The truth behind how a GM Works." so if a GM doesnt give reasonable results, or immediate action, their just doing their jobsEmail response from JadedDragoness: Yes basically what we did, at least the Japanese GMs, is if someone reported botting or such we'd automatically inspect them. Basically it involved putting them on a watch list and our Senior GM would review and monitor the player. Some days if work load got overboard with botters, we'd all take a turn in inspecting the players. Some days we had conferances over what would constitute bans. Usually it took 1-4 days for known botters to be exposed, caught and banned.
Alot of the button mashing and time contributed to me quitting FFXI for sure, although my primary catalyst still regretfully remains the fact that Good groups were the exception and not the rule, I just could not deal with the sheer amount of people who could not play their job, hopefully things have changed as FFXI to me outside a few gripes was a spectacular game to me.Sugami wrote:They said they'll add him to their "watch list" or some BS. I'd do a /sea all Xintwo and garanteed he'd be in Oldton if he was online. Last I checked he was still there, would have been a couple month after the GM calls, which tells me they didn't even bother checking into it.Sakino wrote:Most of the time the GM can't do anything unless his actions are blantent. What they tend to do is flag the person that is called and a senior GM later looks into that person to see if it warrents a ban. I've seen that occur several times when I called in fishing bots. It would take a day or two before they went "poof".
Then this really isn't a game for you since that's all you ever do anywaysTivia wrote:2) I have carpal tunnel and my wrists cannot stand up to hours of repetative button mashing without me popping loretab like candy, I generally speaking hate taking pills
You don't so much play the game as you do live or endure it. That's how I feel about it anyways, amount of time I actual play the damn thing is probably close to 25% of my time in the game3) I am no longer have endless hours to invest in a game, my time is valuable therefore I am unwilling to spend hours doing a repetative action that does not give me any edge other then sating my personal desire for keeping skills maxed at all times. I pay $15 a month to "play" a game, button mashing is not playing it is mindless and unnecessary, and I refuse to pay to do it.
Extra chars for mulage and extra AH space is good, Bazaars never got anything sold for metax free sales on expensive items is also good for those 100+6 crafters etc.
Limiting to 7 propably stops retarded farmers/crafters from flooding the market (more so than they do already) and completely bombing the price.
Tivia wrote:Alot of the button mashing and time contributed to me quitting FFXI for sure, although my primary catalyst still regretfully remains the fact that Good groups were the exception and not the rule, I just could not deal with the sheer amount of people who could not play their job, hopefully things have changed as FFXI to me outside a few gripes was a spectacular game to me.Sugami wrote:They said they'll add him to their "watch list" or some BS. I'd do a /sea all Xintwo and garanteed he'd be in Oldton if he was online. Last I checked he was still there, would have been a couple month after the GM calls, which tells me they didn't even bother checking into it.Sakino wrote:Most of the time the GM can't do anything unless his actions are blantent. What they tend to do is flag the person that is called and a senior GM later looks into that person to see if it warrents a ban. I've seen that occur several times when I called in fishing bots. It would take a day or two before they went "poof".
Then this really isn't a game for you since that's all you ever do anywaysTivia wrote:2) I have carpal tunnel and my wrists cannot stand up to hours of repetative button mashing without me popping loretab like candy, I generally speaking hate taking pills
You don't so much play the game as you do live or endure it. That's how I feel about it anyways, amount of time I actual play the damn thing is probably close to 25% of my time in the game3) I am no longer have endless hours to invest in a game, my time is valuable therefore I am unwilling to spend hours doing a repetative action that does not give me any edge other then sating my personal desire for keeping skills maxed at all times. I pay $15 a month to "play" a game, button mashing is not playing it is mindless and unnecessary, and I refuse to pay to do it.
Extra chars for mulage and extra AH space is good, Bazaars never got anything sold for metax free sales on expensive items is also good for those 100+6 crafters etc.
Limiting to 7 propably stops retarded farmers/crafters from flooding the market (more so than they do already) and completely bombing the price.
Concerning the comment of enduring the game, I pose a question. If you are not enjoying Playing the Game, why are you paying for it? I loved FFXI however a few key things caused it to become more of a job then an enjoyable game thus I quit paying for it. Once again I pay for enjoyment, when that enjoyment ceases to be there the vast majority of the time, I see no reason to continue paying. You pay a monthly fee for Enjoyment, if you are only enjoying it 25% of the time that strikes me as a little bleak.
I used to be a GM in two other online games and what she speaks is true. You have a very short leash when it comes to what you can and can't do as a lower GM on the totem poll. In large companies like SE they have a set protocol on what to do in each instance and a canned response to them.KarouKaniyashia wrote:Sugami wrote:They said they'll add him to their "watch list" or some BS. I'd do a /sea all Xintwo and garanteed he'd be in Oldton if he was online. Last I checked he was still there, would have been a couple month after the GM calls, which tells me they didn't even bother checking into it.Sakino wrote:Most of the time the GM can't do anything unless his actions are blantent. What they tend to do is flag the person that is called and a senior GM later looks into that person to see if it warrents a ban. I've seen that occur several times when I called in fishing bots. It would take a day or two before they went "poof".Too bad Ayame there quit being an XI GM a year ago, but that's from her mouth in an email sent to her friends called "The truth behind how a GM Works." so if a GM doesnt give reasonable results, or immediate action, their just doing their jobsEmail response from JadedDragoness: Yes basically what we did, at least the Japanese GMs, is if someone reported botting or such we'd automatically inspect them. Basically it involved putting them on a watch list and our Senior GM would review and monitor the player. Some days if work load got overboard with botters, we'd all take a turn in inspecting the players. Some days we had conferances over what would constitute bans. Usually it took 1-4 days for known botters to be exposed, caught and banned.
Yeah, all the more reason to not to try to rush to "end game" status and just focus on what you feel is fun in FFXI. Many players in FFXI seem to have a desire rush to level 75 as fast as they can (tearing their hair out while they do so). Once they achive that goal they realize that end game stuff is really not what it is cracked up to be.Okuza wrote:One of the major problems with FFXI is the ratio of drudgery to fun. It's good that gil has value, but SE seems to have made it valuable by requiring folks to spend an inordinate ammount of time doing things that aren't fun in order to obtain the gil needed to do things that are fun.
It's not so bad at newbie levels; 1-60 is pretty much 90% fun. Any deliberate gil'ing you do is by choice rather than as a need in order to progress. Even 60-74 isn't so bad -- maybe 70% fun stuff (yes, I count XP'ing as fun). It's only when you're 75 and need end-game items in order to improve your character that the fun:farm ratio hits the floor and whimpers.
FFXI end-game is just awful, but by that time you have so much invested into a job that giving it up seems to be some kind of self-betrayal.
Maybe you should have played a job like MNK where all you do is engage, walk off make tea and come back to hit a button for your WSTivia wrote:Alot of the button mashing and time contributed to me quitting FFXI for sure, although my primary catalyst still regretfully remains the fact that Good groups were the exception and not the rule, I just could not deal with the sheer amount of people who could not play their job, hopefully things have changed as FFXI to me outside a few gripes was a spectacular game to me.
I'm not playing it anymore, not really. 5mins every day to check on VioletSakura doesn't really count. I won't cancel my account as I don't really want to part with Sugami and all the hard work I've put into it plus I see myself getting back into it down the line somewhere.Concerning the comment of enduring the game, I pose a question. If you are not enjoying Playing the Game, why are you paying for it?
Well not quite true if your first job is any DD (that isn't BLM or SMN) you have to pay out big for those must have items or you're gimpo. Sniper's/Woodsmen/Venerer, Scorpion Harness, Haubergeon, Amemet +1 etc. Those are all Lv.34-61.Okuza wrote:One of the major problems with FFXI is the ratio of drudgery to fun. It's good that gil has value, but SE seems to have made it valuable by requiring folks to spend an inordinate ammount of time doing things that aren't fun in order to obtain the gil needed to do things that are fun.
It's not so bad at newbie levels; 1-60 is pretty much 90% fun. Any deliberate gil'ing you do is by choice rather than as a need in order to progress. Even 60-74 isn't so bad -- maybe 70% fun stuff (yes, I count XP'ing as fun). It's only when you're 75 and need end-game items in order to improve your character that the fun:farm ratio hits the floor and whimpers.
FFXI end-game is just awful, but by that time you have so much invested into a job that giving it up seems to be some kind of self-betrayal.
Heh -- my first job was melee (THF) and I didn't have *any* of those items. This was pre-sushi, too, so there is more of a case for stuff like snipers back then. Honestly, none of those items you listed make that much difference. People will shout and scream that they're SOO much better than other items, but if you parse the difference it's really incredibly tiny. By FFXI standards, they are much nicer, but the FFXI standard of "much nicer" is +1%. A full set of top armor only maybe shifts performance by 5-10% over well chosen cheap stuff. None of those items are *needs*. You can progress just fine without them.Sugami wrote:Well not quite true if your first job is any DD (that isn't BLM or SMN) you have to pay out big for those must have items or you're gimpo. Sniper's/Woodsmen/Venerer, Scorpion Harness, Haubergeon, Amemet +1 etc. Those are all Lv.34-61.
Okuza wrote:Heh -- my first job was melee (THF) and I didn't have *any* of those items. This was pre-sushi, too, so there is more of a case for stuff like snipers back then. Honestly, none of those items you listed make that much difference. People will shout and scream that they're SOO much better than other items, but if you parse the difference it's really incredibly tiny. By FFXI standards, they are much nicer, but the FFXI standard of "much nicer" is +1%. A full set of top armor only maybe shifts performance by 5-10% over well chosen cheap stuff. None of those items are *needs*. You can progress just fine without them.Sugami wrote:Well not quite true if your first job is any DD (that isn't BLM or SMN) you have to pay out big for those must have items or you're gimpo. Sniper's/Woodsmen/Venerer, Scorpion Harness, Haubergeon, Amemet +1 etc. Those are all Lv.34-61.
You really only run into expensive item needs at 75. Once you have capped merits and capped level, the only way to improve is through items. You don't really need them to play, but you do need them to progress. A sense of progress and improvement, imaginary as it may be, is one of the most fundamental hooks for playing an RPG. When people think they can no longer progress, they might coast for a bit, but mostly they quit playing.
That's probably why SE takes RMT so seriously. If left unchecked, it puts everyone into a "pay up or quit" situation. That's a loose-loose for SE. Even people that pay the first time will eventually balk at it and quit sooner than they would otherwise.
Yes, those do matter. Yes, you might outparse others. But, by how much!? I've parsed those stats comparing me to me (the only really valid parsing you can do). You're talking about a +1-3% gain. OMG, call your friends! You're a DD god now.Stockyboy wrote:+10 Accuracy on the hauby over the +6 str on the sipha body piece will make a difference. Having +10 acc for rings instead of 3 makes a difference. A well kitted out player will outparse a poorly kitted out player any day of the week, it's not easy to get those items, but it's certainly worth it for the enjoyment you get with the feeling that you are infact doing the best you can do.
Hey hey now, raising skills can be fun. Like lvling mnkTivia wrote:However it sounds like it is the same crap as when I left of having to stand around for hours button mashing to raise skills, Sorry I just do not find that fun or reasonable to be in game.
Yes, those do matter. Yes, you might outparse others. But, by how much!? I've parsed those stats comparing me to me (the only really valid parsing you can do). You're talking about a +1-3% gain. OMG, call your friends! You're a DD god now.
When you're at 75, it's all about struggling for that last 1% here and there because that's all that remains for your character to progress and improve. Before then, do it for fun if that's what you like, but you certainly don't need all that expensive armor. Nice weapons really do matter a lot, but armor not so much. People are so funny about armor. I've been running around in full THF AF2 for about a year and half now -- I still get tons of /checks and "omg, your gear is amazing!" And I have to laugh -- thf af2 just sucks. Your average level 60 thf runs about wearing far more effective fighting gear. I just wear it in town for the rarity & wow-factor. Rawr! Go-Go-Gadget placebo-armor!