Skill up after 180?

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Katina
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Skill up after 180?

Post by Katina »

i saw the thread on skill up but it doesnt go beyond 170 something.
Any ideas where to go skill up around 184 club? Me want hexa strike :?
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Shirai
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Post by Shirai »

Weapons and bones in Garlaige citadel, Crabs,worms and scorps in Kuftal or Gustav Tunnel.

at 200 you can go to Boyahda tree and skill up on the steelshells there.

ow btw Hexa Strike is a 220 skill WS it will take a while but it's worth it.
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Katina
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Post by Katina »

tyvm i have been told to go to tree and i think my club is too low on those. i tried but it was whiff central for me. gonna give GC and Kuftal a try again.
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Post by Nivez »

beastmen zone coffer keys are good till 200ish, kuftal crabs good till 200 ish. past 200, your gonna want to do steelshells till like 230, after that i used sky farming on pots to go all the way to max club ;p
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Katina
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Post by Katina »

Hmmm I hit 70 a while back and I was wondering if i get a O hat and a life belt thats 20+acc. So will that increase how fast my weapon lvls up?
I mean the more I hit a mob wont it make it make it lvl faster?
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Alya Mizar (Tsybil)
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Post by Alya Mizar (Tsybil) »

Katina wrote:I mean the more I hit a mob wont it make it make it lvl faster?
I always thought so. No hit = no possible chance of skillup.
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Post by Kahvi »

no hit and/or no damage = no skill up.

you have to be able to damage the monster for it to register. kinda like with TP, i noticed that if i dont do damage i dont get TP either
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Neoshinobi
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Post by Neoshinobi »

Kahvi wrote:no hit and/or no damage = no skill up.

you have to be able to damage the monster for it to register. kinda like with TP, i noticed that if i dont do damage i dont get TP either
Actually I've seen rdms who skill up using weapons with low attack and they sleep the mob and they hit the mob for 0 so it doesn't wake up but you still get skill ups... :oops:
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Katina
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Post by Katina »

Actually I've seen rdms who skill up using weapons with low attack and they sleep the mob and they hit the mob for 0 so it doesn't wake up but you still get skill ups...
:shock: I'm so gonna try this then. I can solo robber crabs with full mp and sleep them np.
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Post by Alya Mizar (Tsybil) »

Katina wrote:
Actually I've seen rdms who skill up using weapons with low attack and they sleep the mob and they hit the mob for 0 so it doesn't wake up but you still get skill ups...
:shock: I'm so gonna try this then. I can solo robber crabs with full mp and sleep them np.
WOW :shock: Ditto.
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kashell
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Post by kashell »

this is what I did

130-200 (can do till like 210), lizards in Attowha Chasm

200-225 Flamingos in sky

225-240 Steelshells in Boyada tree

stopped at 240 since that's when my scythe caps
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Post by Meuyi »

Let me know if you need to setup a skill up party sometime Katina. I helped another LS White Mage get up to 110. We were fighting Crawlers and beetles mainly as they also have high Defense. Traveled from Yhoator Jungle to Altepa Desert and back to Crawlers Nest. I can probably convince my level 75 Warrior Best Friend to come tank if they are on too. Accuracy is important for skilling up weapons, but additional Haste and any weapons that attack multiple times can be even better. Warrior subjob above level 25 for Double Attack, Ninja subjob above level 10 for Dual Wield, or Monk subjob for Focus also are very useful job abilities and traits. Focus has been calculated to add about 20 accuracy but it only lasts 3/5 minutes however.
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Post by Sophina »

Robber Crab to 200, steelshell to cap! :shock:
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Re: Skill up after 180?

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Re: Skill up after 180?

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