This does suspend the effects of the poison, but it also suspends its duration. Even if you wait 10 minutes, once you stop talking to the NPC, the effects of the poison will resume where it left off.JediKitsune wrote:There's also another fun trick you can do to keep from dying from whatever sort of HP-draining effect you have. Go find an NPC, preferrably one that prompts a dialogue box or says multiple lines of stuff, and just sit in mid-conversation with them (not hitting enter to let them keep talking or finish talking). I'm somewhat sure that the poison/dia/whatever timer still goes, but your HP won't drop while you're talking. All I know is that I've been on low HP with poison, talked to the outpost guy in Ronfaure, left it there for a minute or two, then finally exit conversation only to have poison wear off the moment after.
This is useful to know, though, if you need time for a mage to recover mp or to run over to cure you before you fall over dead.
Another funny thing I've seen with NPCs was in Sea Serpent Grotto. I was escorting someone for the Utsusemi: Ichi quest when they got aggro from a crab. I slept the crab and we continued to the NPC where my friend went into a cutscene.
A few moments later, I heard the crab that I'd slept tearing up behind us while my friend was still in the cutscene, itching for a fight. But when it reached my friend, it just stopped and waited. That was very considerate of it