Dragoon FAQs

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Liohs
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Dragoon FAQs

Post by Liohs »

new DRG in town and i need some good FAQS

mostly macros and good places to solo
as well as gear ^^ thanks

I KNOW FIREMYST is DRG soo im looking at you
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Post by Swipe »

I imagine you found what you wanted to know? :P
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Post by Mystiana »

Er... whoops, I guess I missed this. ^^;;

Honestly, you want DEX. After DEX, you want STR. You eat mithkabobs unless you can afford chiefkabobs. You wear... I dunno. I was DRG/PLD all the way to 50, and I wore my RSE for the stats + HP/MP boost. Keep up-to-date on your weapons--go +1 when you can.

* You shouldn't take a hit unless you're a trick partner.
* You shouldn't solo passed 30 because EM's start getting mean.
* You shouldn't solo undead because the Wyvern will keep hate.
* You should have a macro to SL+Dismiss your Wyvern if you know you're going to die. At least give your 2H a chance to reset.
* I have Jump/High/Super macros, none of them have a /p. No one cares.

Frankly, until at least 40, and sometimes until 50, people love DRG. I never had a problem getting party, and none of my friends have either. After 50... you're the black sheep of DD (but above MNK)... Find a static if possible. It's really your only shot at decent paced leveling.
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Post by Swipe »

.. sounds frighteningly elaborate :shock:

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Post by Mystiana »

I was trying to keep it short ; ;
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Post by Kisahmi »

i find that since mithra are have supreme dex i make up lack of str with str stuff...dex is more than enough but str is very lacking.
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Post by Eviticus »

P.o.v. of an aspirig dragoon. I'm currently a Thf/war, so my dex and such is pretty high, the dex of Mithra is high in general(*Whaps self for being so obvious*) I read somewhere that mithra melee classes benefit more from +str stuff the +dex, but don't hesitate with the +dex/+acc stuff either. TP is a wonderful thing to get.
In the end, I'm just talking out of my ass. So take it all with a grain of salt.
~~~~~~~~~~~~~~~~~~~~~~
[b]Rank 10 Bastok. Rank 2 Sandy.[/b] Pup 75, Drg 72, Brd 71, Thf 37, War 39, Sam 38, Blm 40, Rdm 22, Whm 40, Mnk 37, Nin 14, Pld 38, Bst 15, Drk 30, Smn 15, Blu 19, Rng 13, Dnc 24, Cor 11.
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Post by Azureskye »

I've wanted to be a dragoon forever but I heard they end up soloing more than anything. That doesn't sound like much fun...
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Post by Liohs »

realy i havent soloed since lvl 15 for XP any way :wink:
and im REAL close to Super jump and Penta now ^^ cant wait and thanks again Fire for help with my AF wep a few weeks back ^^
I need to start reading up on the rest of my AF now ^^ :twisted: 8)
yea i got like +11 dex atm and ill look in to some +str items now still would love to have an emp pin but meh

im going for DRG/SAM in the end here ^^
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Post by Eviticus »

8-ish months later, I can post more definitively on what you do and do not need as a Dragoon. Recently I have dinged level 48 Drg and donned my Mythril Lance +1 and my Life Belt. Also, I cannot say much about subbing a mage job, as I only do that for soloing and escorting lower level people through quests. (Healing 140 hp with a 5 mp poison is very ego boosting.)

Level's 10-20 we are Ye Olde DD class. Not noticibly worse or better then say a Drk, a Mnk, or a Sam. Our Wyvern has a rocking acc which insures consistant damage. (Like haveing your own Thf doing nothing but hacking away with a dagger.) I ate Mithkabobs for the Str bonus and because I was too lazy to figure out which meat food gave me the bet +atk bonus for that level. Skill chains are just above worthless, unless you can get one a monster is weak to and the subsequent MB. AoE's are a bitch, watch out for gobbies, do not be afraid to rest after battles. If your party members don't understand why and get irritated, chances are they aren't the kind of people you want to pt with anyways.

Levels 20-25. Ah good ole Qufim Island. Much the same as before, but now your choice of Subjob will start to play more of a role. Also, SC's will be more commonly done. (Ice SC's with Blizzard MB tend to rend pugils apart.) Equipment becomes more of a big deal. There has always been a big debate over the order of importance of Str, Dex, Atk, and Acc. Here's my preference. Acc>Dex>Atk>Str with Str/Atk food. That way, your gear lets you hit and your food lets those hits land hard. Carry a stack of Bream sushi or something incase you fight a High Evasion mob. Also, ironically, Rng may be your best sub with it's Accuracy Bonus trait. Stick with Dragoon, do not yeild to outsider opinion, you're about to rock Vana'Diel!

Level 25-30 Huzzah! Spirit Link! Time it well. If you can, pop off a SL just before the Whm does a massive cure like Divine Seal+Curaga. That way, the whm will not have to spend extra mp curing you because of Spirit Link. Skill Chains, now and forever, you would do well to look them up. Polearm isn't capable of doing alot of SC's at times, but do your best. Jumps are not damage abilities, they are TP abilities. Sure in lower levels Jump made a large difference in your damage output. But at this level and above, I find it better to do your jumps -just after- a weapon skill. Doing a weapon skill then immediately being at 37% tp is really cool, and makes getting to 100% alot easier. It's fun to beat out Sam and Rng to the next WS.

Level 30-35 Multiple choices. Commonly, either War or Thf is subbed at this point for one reason each. Warrior's Berserk gives you a HUGE Atk bonus that you cannot beat with any other Job Ability at this level. Your strikes will land with improved results, doing 10-20 more damage or so per hit. Thief, however, provides you with a devastating garunteed critical every minute if you strike from behind with Sneak Attack. Something I did was Sneak Attack-Double Thrust. Putting up a (relatively) large 3 digit WS that will either obliterate the monster, or grab it's attention, defintely turns heads. Problem is with your somewhat lower defense and hp, the aggro you will catch from this is painful. Also, individual mileage will vary as to which sub will do more damage overall. SA is powerful, but you feel the effects of Berserk for a full 2 minutes.

Level 35+ Personally I macro Jump, wait 1, high jump after every WS. That way High Jump removes whatever hate I gained through the WS. Using this, us Dragoons can very possibly out damage other DD's without taking the same hate. Gear is very important. Save for that Vernerer ring, get the snipers -if you can-. I personally haven't needed them (I woulnd't have objected to having them though) all the way to 48. However, by the time you get to this level of Dragoon, you should have a firm enough grasp on it to make better educated choices on what you should do better then I. ^.^;

And to comment on Firemyst if I may....
* You shouldn't take a hit unless you're a trick partner.
* You shouldn't solo passed 30 because EM's start getting mean.
* You shouldn't solo undead because the Wyvern will keep hate.
* You should have a macro to SL+Dismiss your Wyvern if you know you're going to die. At least give your 2H a chance to reset.
#1 Mostly true. I've stolen hate from good paladins before, but it was my own fault by doing a WS too early. Which does remind me. High end DD's should exercise the same caution Blm's do. There are times where you can totally rock that mob, but if you do, be careful. Pulling hate off of a 500 point Double Thrust is difficult.

#2 Sub mage, be careful. I've done it but it's tricky. Untill I get my AF helm I don't plan on making soloing for exp a habit...

#3 Keep staff leveled and you can. (Has a Thunder staff saved for level 51.)

#4 Totally agree. Be sure to assign it to a slot you won't hit on accident, but one you'd still be able to hit in an emergency.

Any comments? Questions? Flames?
In the end, I'm just talking out of my ass. So take it all with a grain of salt.
~~~~~~~~~~~~~~~~~~~~~~
[b]Rank 10 Bastok. Rank 2 Sandy.[/b] Pup 75, Drg 72, Brd 71, Thf 37, War 39, Sam 38, Blm 40, Rdm 22, Whm 40, Mnk 37, Nin 14, Pld 38, Bst 15, Drk 30, Smn 15, Blu 19, Rng 13, Dnc 24, Cor 11.
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Post by Kahvi »

A drg in game just told me that getting a platoon lance @ lv 20 will be good enough from lv 20-30 w/o needing an upgrade..
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Post by Eviticus »

I was too poor at that level to be able to afford one, so I got the Cruel Lance at 20, and the subsequent upgrades as I went along. You can do what I did, no one called me on it or accused me of using inferior gear, but if you can spring for it by all means try to.

There is a lance(ok, halberd actually) somewhere between 30-35. It has the effect of if your nation is not in control, Acc+5. Seeing as I'm bastokan and on Cerberus Bastok is almost always in 2nd or 3rd place, it was an extremely good buy for me. ^.^ It's a Sand'orian based spear, and Sandy is almost always in first over here. It was being sold cheap.

And click HERE for a level 1-75 Dragoon Equipment guide made by more experinced players then I. ^.^;
In the end, I'm just talking out of my ass. So take it all with a grain of salt.
~~~~~~~~~~~~~~~~~~~~~~
[b]Rank 10 Bastok. Rank 2 Sandy.[/b] Pup 75, Drg 72, Brd 71, Thf 37, War 39, Sam 38, Blm 40, Rdm 22, Whm 40, Mnk 37, Nin 14, Pld 38, Bst 15, Drk 30, Smn 15, Blu 19, Rng 13, Dnc 24, Cor 11.
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Post by Alya Mizar (Tsybil) »

From an expired post on GameFAQs where DRGs are always put down:

Last night I got PWN'd by a DRG... along with the party.

From: FlyingPork | Posted: 7/18/2005 11:25:48 AM | Message Detail

Our Samurai left the party last night (lvl 42-43 range). We had a PLD, DRK, WHM, RDM, and BLM now. WHM (who was the leader) went and invited a DRG. Great, I was prepared for XP to go down the can.

I decided I'd get my parser going so I could make fun of this guy later (I was DRK/WAR btw). So the whm warps to jeuno to get him to altepa. They get back and I have to poison pull (no big deal, the rdm was a good sport about refresh) because the SAM with the bow was gone.

So before we start I check him. I thought his gear was a joke. He had 2 snipers' and the only str bonus he had was from his spike necklace. He seemed to be all over the idea of hitting the mob and not doing heavey damage. But then I look and see he has a sword belt + 1, valk mask, and beetle earrings +1 x 2. He also had leaping boots (what a joke, I bet he spent money on those). Me and my Puissance Rings would probably own him in damage though.

So everyone's ready and we all use our food. I used a chief kabob and he ate some stupid samurai thing (or so I thought) called a rice dumpling.

I sent him a tell to bust his balls a bit and start a fight over DRG pride. Parser got the chat log.

Me: Ready to hit like a kitten?
*does a /comfort to me*
DRG: You read gamefaqs a lot, don't you?
Me: Yeah, they got good advice there.
DRG: They give good advice for a situation that you are not in nor have not even been in.
DRG: Start paying attention to what's going on rather then what people tell you is going on.

He was obviously an arrogant jerk, so whatever, I went to pull. PLD voked, flashed. DRG did his two jumps. I missed my first attack, he crit'd on his first for 107, I missed my 2nd, he crit'd on his 2nd for 102. I hit my third for 83, he hit his for 71. The first battle his accuracy was 100% (no more criticals though, I assume that was a freak accident). He was ready to go on SC when I only had a little over 60tp. So he goes with double thrust anyways but still managed to have 100 when I was ready to go. I was being made into a joke by the gimp of the game. Then he sent me a tell.

DRG: Who knows what we would do without you beating down the air :)

The party went on awhile and we left each other alone. I felt so ashamed. XP was going well and when it ended I went to check the parser.

His numbers couldn't be right. His average accuracy was 89% and his average damage to the mobs was 35% and I had a weak 27%. Then I realized something else, the wyvern was there and it claimed an 8% average. 43% of the mobs health was taken by the DRG. The BLM only claimed 30%. WTF! The BLM was doing a good job and all, he was MBing, debuffing, and getting in some nukes.

I got owned pretty hard. So I jump back on and ask him how come he didn't rip hate and get destroyed because of his numbers. He mentioned something about emnity decay and how DRGs usually work within the sphere of control of any decent tank. Said that lacking big numbers usually keeps him safe.

Moral of this story? Acc >>> all
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Post by Eviticus »

That story has been around for a while. And it's not untill relatively recently I think that Wyvern's damage are added to a Drg's total. Just imagine if the wyvern's damage wasn't added in, how much more the Drg was over the Drk.
In the end, I'm just talking out of my ass. So take it all with a grain of salt.
~~~~~~~~~~~~~~~~~~~~~~
[b]Rank 10 Bastok. Rank 2 Sandy.[/b] Pup 75, Drg 72, Brd 71, Thf 37, War 39, Sam 38, Blm 40, Rdm 22, Whm 40, Mnk 37, Nin 14, Pld 38, Bst 15, Drk 30, Smn 15, Blu 19, Rng 13, Dnc 24, Cor 11.
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Post by Alya Mizar (Tsybil) »

Yes Eviticus, I ran accross it while the "Why do people hate Dragons" thread was active and posted it there. Good thing too as I seem to post it or reffer people to it about once a week. And GameFAQs threads expire.
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Post by Meuyi »

We are drifting rather off-topic but anyways... Mage's damages aren't properly parsed either actually. The Parser cannot register DoT spell damage. So if the percentages don't completely add up, some of that missing percentage is coming from DoT spells. I have seen a parser log where it looks like Bio II did 10% of the damage to a level 75 VT exp mob of all things. Pretty impressive for a spell that can be learned back at level 35 Black Mage.

On Titan, most people rag on Dark Knights now. The only reason they're ever invited are to be stun-b****es. It is next to impossible to get into an exp party as a Dark Knight above level 37 for the purpose of dealing damage because all the other melee jobs can out-damage them and gain TP faster to boot. So Dark Knights have to form their own Dark Knight parties and we call them "Useless-Burn." :D The majority of low-level Dark Knights are actually high level Red Mages who only want to level it as a subjob for Stun.

I'm exaggerating... a little but Dark Knight do currently have it pretty bad on Titan. :D
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Post by Tianshii »

:D Just unlocked this cute job, I chose the name Qiqiru for my new little partner.
This thread was quite helpful :) However, I do have one question...
I know the DRG job has been updated since this thread began.
Hopefully the resident mithra DRG's will weigh in on how, if at all, the updates to the job change the info in this thread.
:?:
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Post by Eviticus »

Well, umm, not quite sure what the guide goes over that's been changed. They have a habit of slowly but always tweaking the Drg job. For the most part, gear choices are still the same.

Call Wyvern on a 20 min timer, be sure to dismiss them right before getting on a chocobo.

1-29, sub whatever ya want. 30+, sub War. With the changes to Sam, 50+ may be ok for a sam sub.....we'll see....war is always a safe bet though.

Soloing is still as it always was. (Only recommended with AF hat and 60+)

You need acc, atk, and str(for WS's). Always try to go for the higher damage lances and such, spears are not worth it if you can get a lance.

And if you love the job, stick with it. It always, always gets better. If you have any specific questions, I'd love to answer.
In the end, I'm just talking out of my ass. So take it all with a grain of salt.
~~~~~~~~~~~~~~~~~~~~~~
[b]Rank 10 Bastok. Rank 2 Sandy.[/b] Pup 75, Drg 72, Brd 71, Thf 37, War 39, Sam 38, Blm 40, Rdm 22, Whm 40, Mnk 37, Nin 14, Pld 38, Bst 15, Drk 30, Smn 15, Blu 19, Rng 13, Dnc 24, Cor 11.
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Post by Igihstehr »

{/welcome}, new {Dragoon}!

Dragoon is the most amazing and under-appreciated job in the game. Yes this FAQ is a bit out of date, but there are a lot of really good ones out there. Check out the IGN Vault and Allahkazham (sp?) for newer guides. Ths job is totally soloable at any level with enough practice. It's just a matter and learning how to set off Healing Breath and knowing which targets are right for our weapon (Bats and Birds). :thumb:

Hang in there - invites will be slow from time to time, but it's an amazing job and one well-suited to us {Mithra}
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Post by Tianshii »

dinged lvl 7 this morning :D
Eviticus wrote: Call Wyvern on a 20 min timer, be sure to dismiss them right before getting on a chocobo.
I did not know that :| , Thank You :)
What about going into towns? My avatar will simpy "wait outside" as long as I don't change job or sub job. So far what I do is check if Call Wyvern timer is up, then dismiss before I zone in.

I have two STR rings that are lvl 14 for when I get there.. And I can make Carp sushi & mithkabobs, so I hope to use either of those as food until I can make something better.

What about subbing THF?
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Post by Alya Mizar (Tsybil) »

I honestly think that before L 30 your best subs are WHM and BRD. RNG is good 20 - 30.

Check out the Mighty and Vision Rings. AWESOME L 14 enchanted items.

Have fun.
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Post by Liohs »

realy as said any thing is good to 20ish
once you get to the 50s youll want to have some choices in subs
war, some mage job, thf are good ones
"Death happens thats why there are White Mages..."

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Post by Eviticus »

Before lvl 30 I say that your best sub is War. You're as well armored as most frontline fighters out there, and having provoke could save a life at the right moment.

Your mp is too small for Whm to be helpful, you only have acess to one pt buff as Brd, and for both the healing breath activation point is too dangerously low to be of any real use in my opinion. And yeah, I guess Rng does have a boost of 10 acc. But really, at that level Acc is not a terribly huge thing. Worth subbing if you have it leveled, not worth going out of your way for.

As for the behavior of Wyverns, when to summon/dismiss them. Your Wyvern, once summoned, will stay 'out' even if you go into town. It will dissapear though if you change your sub. It will also dissapear if you get on your chocobo. Now that Call Wyvern is 20min timer rather then our 2hr, forgeting to dismiss before hopping on a chocobo is less of a problem.

I've been in parties before where I had to wait an hour before calling Soleil because I forgot about the chocobo thing.
In the end, I'm just talking out of my ass. So take it all with a grain of salt.
~~~~~~~~~~~~~~~~~~~~~~
[b]Rank 10 Bastok. Rank 2 Sandy.[/b] Pup 75, Drg 72, Brd 71, Thf 37, War 39, Sam 38, Blm 40, Rdm 22, Whm 40, Mnk 37, Nin 14, Pld 38, Bst 15, Drk 30, Smn 15, Blu 19, Rng 13, Dnc 24, Cor 11.
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Post by Tianshii »

:oops: BRD is totally out of the question as a sub for me bacause I haven't ... ever ... unlocked it :oops:
I am working on RNG for sub options on THF & SAM (once I get SAM out of the gate)

Thak you sooo much for all the advice kitties! :D I appriciate it a lot because, after being Summoner for sooo long with a big side helping of White Mage, the transition to DD is kinda overwhelming.
I read up on breath-- WOW!! I never really realized how it was triggered, just that I've seen DRG use it in party... Soooo cool! This job gets more interesting every day & with each thing I learn about it. :)
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Eviticus
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Post by Eviticus »

Yeah, I've said this before, but I think it's worth restating. Really hold off on soloing till 60 and AF helm. I don't know how people do it before hand, it's just so freakin' dangerous....but...possible.

I saw this one guy, very early in the morning(guess he was jp) as a Drg/Brd in Quifim soloing Gigas's while lfp. He got very, very low lots of times. (I don't want to hover around 20% hp with Grand Slam waiting for me.) But he didn't die once, and he was rocking house. /Brd means never having to /heal.
In the end, I'm just talking out of my ass. So take it all with a grain of salt.
~~~~~~~~~~~~~~~~~~~~~~
[b]Rank 10 Bastok. Rank 2 Sandy.[/b] Pup 75, Drg 72, Brd 71, Thf 37, War 39, Sam 38, Blm 40, Rdm 22, Whm 40, Mnk 37, Nin 14, Pld 38, Bst 15, Drk 30, Smn 15, Blu 19, Rng 13, Dnc 24, Cor 11.
Paragon of Dragoon Excellence.
Paragon of Bard Excellence.
Paragon of Puppetmaster Excellence.
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Tianshii
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Post by Tianshii »

Hmm.. tempting. But I can rock the house, or at least rock the sprinklers when I solo them as SMN, I'm happy doing that & not killing my lil' DRG just yet :)
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Erpalacion
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Post by Erpalacion »

Ok, I'm a lvl67 Drg... I've been a Drg for the past 5 years. I know what you're thinking, "Been playing for 5 years and only 67?!? WOW you must suck!" That's not the case at all... I've been using my time wisely soloing a lot and helping others, trying to make a reputation for myself on the server (Asura) but everyone just seems to forget me like always. Anyways... so I've been a Drg for 5 years and I know it inside and out.

As a Mithran Drg what you're really after is Str. Dex and Acc isn't your top priority... that's for ALL the other races. I solo'd 1-20 cuz I didn't want to deal with the hassle of Dunes (Drg/Whm FTW!). I even went 1-50 with gimp gear and still did better than all the other classes at that point on Acc and Dmg.

For soloing /Brd isn't the best choice by far. Yes you don't need to rest but at the lvl he was you don't get healed for a whole lot, can't take any bad status ailments off of you, and you can't heal yourself in a dire situation like say when your Dragon (yes Dragon... SE can't translate from their own workers) dies. /Whm is quite possibly the best choice for those main reasons... and for those you can stay alive. Pre lvl60 your heal limit is at 33% HP meaning anything under that casting a spell will give you a healing breath from your Dragon. Post60 it gets even better considering you have your Drachen Armet equipped since it starts at 50% HP. At 67 I don't have much Dragon HP%+ equip on and it heals for 210 minimum... that's more than enough to keep a lvl75 Pld alive for just a measly 8MP a pop... if you do the math for how much a Cure4 is... we can heal about as many times as they can. Going /mage in parties I wouldn't recommend but the stats don't suffer much except for Acc.

As far as subs go for lvl's here it is:
1-10: /War for the extra HP, Def, and attack for the simple reason... you have no MP

10-20: /Whm for keeping YOURSELF alive in parties... no one else can be expected to do that. As for the lack of Provoke to tank... no one really cares about it, if anything you can solo like I did... not as hard as it seems killing T bats in MoS near Windy (just watch the 3-set bats).

20-30: /Whm or /War Your choice for what you want to do.

30-60: Here's where it really opens up. You can go from /Whm, /War, /Thf, /Drk, /Blu, or even /Mnk. Reason being is that all those classes get extra abilities or spells to do more dmg or keep yourself alive or taking dmg.

60-75: Here is where the infamous /Sam comes into play (what I use). With /Sam you get Meditate and become what's known as a "TP-whore".
Stacking up on "Store TP+" gear adds to the amount of TP you gain per hit. If you play it right you can get in up to 3 WS's per fight (and when you get Wheeling Thrust you can pull Light Skillchains out of your bum). Seigan+Third Eye can let you tank for a few hits for when you DO pull hate (me personally I tank it as much as I can to make the people actually work for their XP and to get extra skill ups), Super Jump can save you from being killed if you get too low. But the other subs are still good as well if you don't want to be a "TP-whore".

For equipment as I said you want Str.
Head: Anything that gives Str or Attk... if you can't get that you're next best option is the Empress (or Emporer) hairpin. At lvl43 try to get a Valkyrie's Mask, but once you get your Drachen Armet that'll be your headpiece of choice till your late 70's.

Body: Again anything that gives Str, but it doesn't really matter till you get to lvl55 and get your Jaridah's Peti which you can use in parties till your late 70's. Do not... I repeat DO NOT BUY a Scorpion Harness (any race) it's not needed for Drg and is a waste of money. Not saying that if someone gives it to you not to take/use it, but do not buy it yourself.

Hands: This is mainly the only place where Acc can take presidance on on armor... so either Battle Gloves or your Drachen F.Gauntlets in this spot.

Pants: This slot doesn't really matter... if you can get a Garrison Hose or Bastokian/Republican subs that's great, don't want to quest/craft it then just get something for Agi or Dex for this spot.

Boots: Here if you can get the Leaping Boots or it significant other perfect! You can use those all the way to your RSE feet and those can go a long... long... long... way. I still use them at 67 in my parties.

Back: Doesn't matter unless you want to use Traveler's mantle for the extra evasion till you get your Amemet Mantle at 61, that's good till even 75 unless you want to use a Forager's Mantle at 71 or Cerberus Mantle at 75.

Waist: Here you can use a Warrior's belt (or +1) till you can get your Life Belt at 48. From there try and get your Potent belt at 60, which is good till 75.

Ranged: Fishing pole... or at 70 get a Trollbane from the same guy you get Sanction from in Whitegate.

Ammo: Lure? At 50 you can try to get a Kakanpu or Optical Needle from the BCNM or also a Tiphia Sting from the HNM bee in Crawler's Nest. At 60 and 61 you can use a Bibiki Shell (me) or Wyvern Feed. But at 75 get the Angon if you're getting the Angon ability.

Earrings: At 21 get Beetle Earring+1 (x2). Never hurts to have a Reraise earring on the offside chance your party gets wiped or you do while soloing. Use the Beetle+1 till you can get Fang or Spike Earrings at lvl55... after that you can get Assault (lvl58) or Merman's Earrings at lvl63. If you're Drg/Sam try to get a Brutal Earring at lvl75 if you can.

Rings: At lvl14 you should get at least 2 a Courage rings if not the +1 versions and hold onto them till about 36 for you Garnet or Puissance Rings or hold onto the Courage rings till about 50 for your Garrulous Ring or at 54 for your Victory Ring. At 72 you can pick up a couple of Triumph Rings or at 74 you can get the Vulcan's Rings.

Neck: lvl7 quest for the Wing Pendant. lvl21 get a Spike Necklace (Tiger Sole if you plan on soloing any as well). At lvl33 if you can get a Peacock Charm... I hate you. :cry: But it is a really good item of choice. You can use that to 75 or pick up a Chivalrous Chain for the extra Str+3. Either the Peacock Charm or Chivalrous Chain are good all the way to 75.

Weapon: Use anything that's Drg only till you can get the next Lance that's Drg only... using another but the Drg only lance once you can start using them will gimp your dmg. At lvl60 you can use either the GKL (Grand Knights Lance) for the +7 Acc or use the Dark Mezraq for the Eva down effect (for mob) which procs often so the whole party can hit the mob easier and it also does slashing dmg so you can use it on bones.

Remember to try to get the +1 version if you can AND if it's within a reasonable price range of the stat difference on the items.

Final notes...
It's not you job to dumb your dmg down just to keep hate on the tank, you're suppose to kill the mob as fast as you can. Yes you will get crappy tanks (mostly Nin's) which you'll steal hate right off the bat, it's not your fault. I even stopped using food so I don't steal it as fast once I hit lvl50.

As a Mithra NEVER EVER use sushi... another thing that's a waste of money, you can stick to Mithkabobs all the way to 75.

With the 20min timer there's no need to ever dismiss it... now that it's not the 2HR now it'll recharge really fast now.

As for parties it varies per person I guess... I get invites rather quick when I'm seeking and pretty often when I'm not seeking and not /anon.

When you're leveling after 50 in KRT fighting bats you have a GREAT chance to pop off Double Thrust for 900+ dmg so be careful and make sure super jump is ready before you throw that out there... the tank wont be able to take hate back when that goes off.

Umm... if there's something I missed or questions you need answering just put them out here. I'll answer them when I get back on here. /goodbye
Kintrra
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Post by Kintrra »

Tell ya what? I'mma just call this post above mine as bullshit right now, that way no one else has to bother.

Vulcan's Rings? Don't exist currently.
Mithkabobs till 75? At the least you would end up switching to Sis Kebabi
No Sushi at all? Hope you've got gil pouring out your ass for Acc+ gear, you'll need it (even as Mithra).
Went 1-50 on gimp gear? You didn't outclass other jobs then, that's a guarantee, unless the rest of the DDs on your server suck a LOT.

~.~
OMFG! 8 75+!!!! :shock: Who knew slackers could work so hard? D:
And now a Miqo'te as well. >=D

Melee classes:PLD90/NIN90/WAR90/THF90/SAM83/MNK90/DNC46/DRK24/DRG12/COR8/PUP12/RNG5
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Alya Mizar (Tsybil)
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Post by Alya Mizar (Tsybil) »

I have never even unlocked DRG, but I have partied with them. My comments are based on observation.
Erpalacion wrote:20-30: /Whm or /War Your choice for what you want to do.
Until L 30 DRG/BRD just ROCKS in parties. /RNG gets that famous Acc bonus from 20. If you /WAR before 30 someone will say "She has /WAR, she can tank."
Erpalacion wrote:Rings: At lvl14 you should get at least 2 Courage rings if not the +1 versions and hold onto them till about 36 for you Garnet or Puissance Rings or.....
At 14, Mighty and/or Vision Rings.
Erpalacion wrote:Weapon: Use anything that's Drg only till you can get the next Lance that's Drg only... using another but the Drg only lance once you can start using them will gimp your dmg.
At several points in the weapon progression you can use a non exclusive spear which will hardly ever do more damage than the Lance you are replacing, but has almost 100 less delay. It probably will not last for more than two levels, but still....
Erpalacion wrote:Final notes...It's not you job to dumb your dmg down just to keep hate on the tank,.... I even stopped using food so I don't steal it as fast once I hit lvl50.
You just contradicted yourself. And speaking as a healer, it is your job to do as much damage as possible without stealing hate.
Erpalacion wrote:As a Mithra NEVER EVER use sushi... another thing that's a waste of money, you can stick to Mithkabobs all the way to 75.
There is way better Att food than Mithkabobs, I don't care how tasty they are. If you can't eat Att food due to having a NIN tank, that is the time to eat Sushi.

When partying with a BRD, the Melees should all eat the same type of food. If everyone eats Acc, the BRD will sing Att and vice versa. Being the odd kitty out will hurt your damage output in comparison with the other Melees.
Red Mage 99, White Mage 50, Black Mage 75, SCH 99, Summoner 14, THF 25, BLU 25, NIN 50, WAR 18, DRK 50, DNC 49, PLD 50. Goldsmith 72 +2, Cooking 60 +2, Alchemy 41, Fishing 33, Rank 8, Windurst, Lakshmi (Garuda, I weep for you)

Red Mage 26 White Mage 11 Black Mage 12 Thief 16, Cooking 1, Rank 3, Windurst, Quez.
Igihstehr
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Post by Igihstehr »

Erpalacion wrote:
Ranged: Fishing pole... or at 70 get a Trollbane from the same guy you get Sanction from in Whitegate.
{Um...} {Hello!} Ever hear of darts? I know they don't do a lot for damage, but I have been in too many parties where no one had a ranged weapon! I got tired of trying to pull using {Jump} and getting smacked three or four times on the way back to camp... It's shocking that in level 45 parties that so few people carry ranged weapons or, barring that, actual ammo for the ranged weapons that they have equipped!
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[size=75].:|DRG 58|WHM 42|THF 32|BLM 30|SAM 30|BLU 29|WAR 28|BRD 26|NIN 20|SMN 18|RNG 18|MNK 16|DRK 13|PLD 10|RDM 7|:.
San D'Oria Rank 7 || Cooking 22 | Woodworking 47 | Fishing 20 | Alchemy 10[/size]
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